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Diffstat (limited to 'source/gameengine/BlenderRoutines/BL_System.h')
-rw-r--r--source/gameengine/BlenderRoutines/BL_System.h72
1 files changed, 72 insertions, 0 deletions
diff --git a/source/gameengine/BlenderRoutines/BL_System.h b/source/gameengine/BlenderRoutines/BL_System.h
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+/*
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ * System specific information / access.
+ * Interface to the commandline arguments
+ */
+
+/** \file gameengine/BlenderRoutines/BL_System.h
+ * \ingroup blroutines
+ */
+
+#ifndef BL_SYSTEM_H
+#define BL_SYSTEM_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Game Engine command line parameters */
+
+typedef void* SYS_SystemHandle;
+
+extern SYS_SystemHandle SYS_GetSystem(void);
+extern void SYS_DeleteSystem(SYS_SystemHandle sys);
+
+extern int SYS_GetCommandLineInt(SYS_SystemHandle sys, const char *paramname, int defaultvalue);
+extern float SYS_GetCommandLineFloat(SYS_SystemHandle sys, const char *paramname, float defaultvalue);
+extern const char *SYS_GetCommandLineString(SYS_SystemHandle sys, const char *paramname, const char *defaultvalue);
+
+extern void SYS_WriteCommandLineInt(SYS_SystemHandle sys, const char *paramname, int value);
+extern void SYS_WriteCommandLineFloat(SYS_SystemHandle sys, const char *paramname, float value);
+extern void SYS_WriteCommandLineString(SYS_SystemHandle sys, const char *paramname, const char *value);
+
+/* Start game engine */
+
+struct bContext;
+struct ARegion;
+struct rcti;
+
+extern void StartKetsjiShell(struct bContext *C, struct ARegion *ar,
+ struct rcti *cam_frame, int always_use_expand_framing);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* BL_SYSTEM_H */
+