Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp')
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
index 1604dfe5cce..750a1ef3f93 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
@@ -26,7 +26,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-#include "BIF_scrarea.h"
+//XXX #include "BIF_scrarea.h"
#include "KX_BlenderCanvas.h"
#ifdef HAVE_CONFIG_H
@@ -93,12 +93,12 @@ void KX_BlenderCanvas::ClearBuffer(int type)
int KX_BlenderCanvas::GetWidth(
) const {
- return scrarea_get_win_width(m_area);
+ return 0; //XXX scrarea_get_win_width(m_area);
}
int KX_BlenderCanvas::GetHeight(
) const {
- return scrarea_get_win_height(m_area);
+ return 0; //XXX scrarea_get_win_height(m_area);
}
RAS_Rect &
@@ -116,8 +116,8 @@ SetViewPort(
){
int vp_width = (x2 - x1) + 1;
int vp_height = (y2 - y1) + 1;
- int minx = scrarea_get_win_x(m_area);
- int miny = scrarea_get_win_y(m_area);
+ int minx = 0;//XXX scrarea_get_win_x(m_area);
+ int miny = 0;//XXX scrarea_get_win_y(m_area);
m_area_rect.SetLeft(minx + x1);
m_area_rect.SetBottom(miny + y1);
@@ -159,9 +159,9 @@ void KX_BlenderCanvas::SetMouseState(RAS_MouseState mousestate)
// (0,0) is top left, (width,height) is bottom right
void KX_BlenderCanvas::SetMousePosition(int x,int y)
{
- int winX = scrarea_get_win_x(m_area);
- int winY = scrarea_get_win_y(m_area);
- int winH = scrarea_get_win_height(m_area);
+ int winX = 0;//XXX scrarea_get_win_x(m_area);
+ int winY = 0;//XXX scrarea_get_win_y(m_area);
+ int winH = 0;//XXX scrarea_get_win_height(m_area);
BL_warp_pointer(winX + x, winY + (winH-y-1));
}