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Diffstat (limited to 'source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp')
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp24
1 files changed, 0 insertions, 24 deletions
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
index 0b41cceb646..4f450bcd668 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
@@ -33,7 +33,6 @@
#include "KX_BlenderCanvas.h"
#include "DNA_screen_types.h"
#include <stdio.h>
-#include <assert.h>
KX_BlenderCanvas::KX_BlenderCanvas(struct wmWindow *win, RAS_Rect &rect, struct ARegion *ar) :
@@ -45,8 +44,6 @@ m_frame_rect(rect)
// area boundaries needed for mouse coordinates in Letterbox framing mode
m_area_left = ar->winrct.xmin;
m_area_top = ar->winrct.ymax;
-
- glGetIntegerv(GL_VIEWPORT, (GLint*)m_viewport);
}
KX_BlenderCanvas::~KX_BlenderCanvas()
@@ -169,31 +166,10 @@ SetViewPort(
m_area_rect.SetRight(minx + x2);
m_area_rect.SetTop(miny + y2);
- m_viewport[0] = minx+x1;
- m_viewport[1] = miny+y1;
- m_viewport[2] = vp_width;
- m_viewport[3] = vp_height;
-
glViewport(minx + x1, miny + y1, vp_width, vp_height);
glScissor(minx + x1, miny + y1, vp_width, vp_height);
}
- const int*
-KX_BlenderCanvas::
-GetViewPort() {
-#ifdef DEBUG
- // If we're in a debug build, we might as well make sure our values don't differ
- // from what the gpu thinks we have. This could lead to nasty, hard to find bugs.
- int viewport[4];
- glGetIntegerv(GL_VIEWPORT, viewport);
- assert(viewport[0] == m_viewport[0]);
- assert(viewport[1] == m_viewport[1]);
- assert(viewport[2] == m_viewport[2]);
- assert(viewport[3] == m_viewport[3]);
-#endif
-
- return m_viewport;
-}
void KX_BlenderCanvas::SetMouseState(RAS_MouseState mousestate)
{