diff options
Diffstat (limited to 'source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h')
-rw-r--r-- | source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h | 80 |
1 files changed, 0 insertions, 80 deletions
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h b/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h deleted file mode 100644 index a936f328545..00000000000 --- a/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h +++ /dev/null @@ -1,80 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file KX_BlenderInputDevice.h - * \ingroup blroutines - */ - -#ifndef __KX_BLENDERINPUTDEVICE_H__ -#define __KX_BLENDERINPUTDEVICE_H__ - -#ifdef _MSC_VER -# pragma warning(disable:4786) // shut off 255 char limit debug template warning -#endif - -#include <map> - -#include "wm_event_types.h" -#include "WM_types.h" -#include "SCA_IInputDevice.h" -#include "BL_BlenderDataConversion.h" - -#ifdef WITH_CXX_GUARDEDALLOC -#include "MEM_guardedalloc.h" -#endif - -/** - * Base Class for Blender specific inputdevices. - * Blender specific inputdevices are used when the gameengine is running in embedded mode instead of standalone mode. - */ -class BL_BlenderInputDevice : public SCA_IInputDevice -{ -public: - BL_BlenderInputDevice() - { - } - - virtual ~BL_BlenderInputDevice() - { - - } - - KX_EnumInputs ToNative(unsigned short incode) { - return ConvertKeyCode(incode); - } - - virtual bool IsPressed(SCA_IInputDevice::KX_EnumInputs inputcode)=0; - // virtual const SCA_InputEvent& GetEventValue(SCA_IInputDevice::KX_EnumInputs inputcode)=0; - virtual bool ConvertBlenderEvent(unsigned short incode, short val, unsigned int unicode)=0; - - -#ifdef WITH_CXX_GUARDEDALLOC - MEM_CXX_CLASS_ALLOC_FUNCS("GE:BL_BlenderInputDevice") -#endif -}; - -#endif /* __KX_BLENDERINPUTDEVICE_H__ */ |