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Diffstat (limited to 'source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp')
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp b/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp
index 43166c0698a..9156102ab0d 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp
@@ -92,23 +92,23 @@ void KX_BlenderRenderTools::ProcessLighting(RAS_IRasterizer *rasty, bool useligh
int layer= -1;
/* find the layer */
- if(uselights) {
- if(m_clientobject)
+ if (uselights) {
+ if (m_clientobject)
layer = static_cast<KX_GameObject*>(m_clientobject)->GetLayer();
}
/* avoid state switching */
- if(m_lastlightlayer == layer && m_lastauxinfo == m_auxilaryClientInfo)
+ if (m_lastlightlayer == layer && m_lastauxinfo == m_auxilaryClientInfo)
return;
m_lastlightlayer = layer;
m_lastauxinfo = m_auxilaryClientInfo;
/* enable/disable lights as needed */
- if(layer >= 0)
+ if (layer >= 0)
enable = applyLights(layer, viewmat);
- if(enable)
+ if (enable)
EnableOpenGLLights(rasty);
else
DisableOpenGLLights();
@@ -116,7 +116,7 @@ void KX_BlenderRenderTools::ProcessLighting(RAS_IRasterizer *rasty, bool useligh
void KX_BlenderRenderTools::EnableOpenGLLights(RAS_IRasterizer *rasty)
{
- if(m_lastlighting == true)
+ if (m_lastlighting == true)
return;
glEnable(GL_LIGHTING);
@@ -133,7 +133,7 @@ void KX_BlenderRenderTools::EnableOpenGLLights(RAS_IRasterizer *rasty)
void KX_BlenderRenderTools::DisableOpenGLLights()
{
- if(m_lastlighting == false)
+ if (m_lastlighting == false)
return;
glDisable(GL_LIGHTING);
@@ -297,7 +297,7 @@ void KX_BlenderRenderTools::RenderText2D(RAS_TEXT_RENDER_MODE mode,
int width,
int height)
{
- if(mode == RAS_IRenderTools::RAS_TEXT_PADDED)
+ if (mode == RAS_IRenderTools::RAS_TEXT_PADDED)
BL_print_gamedebug_line_padded(text, xco, yco, width, height);
else
BL_print_gamedebug_line(text, xco, yco, width, height);
@@ -317,7 +317,7 @@ void KX_BlenderRenderTools::RenderText(
struct MTFace* tface = 0;
unsigned int *col = 0;
- if(flag & RAS_BLENDERMAT) {
+ if (flag & RAS_BLENDERMAT) {
KX_BlenderMaterial *bl_mat = static_cast<KX_BlenderMaterial*>(polymat);
tface = bl_mat->GetMTFace();
col = bl_mat->GetMCol();
@@ -350,7 +350,7 @@ int KX_BlenderRenderTools::applyLights(int objectlayer, const MT_Transform& view
unsigned int count;
std::vector<struct RAS_LightObject*>::iterator lit = m_lights.begin();
- for(count=0; count<m_numgllights; count++)
+ for (count=0; count<m_numgllights; count++)
glDisable((GLenum)(GL_LIGHT0+count));
viewmat.getValue(glviewmat);
@@ -362,7 +362,7 @@ int KX_BlenderRenderTools::applyLights(int objectlayer, const MT_Transform& view
RAS_LightObject* lightdata = (*lit);
KX_LightObject *kxlight = (KX_LightObject*)lightdata->m_light;
- if(kxlight->ApplyLight(kxscene, objectlayer, count))
+ if (kxlight->ApplyLight(kxscene, objectlayer, count))
count++;
}
glPopMatrix();
@@ -374,16 +374,16 @@ void KX_BlenderRenderTools::MotionBlur(RAS_IRasterizer* rasterizer)
{
int state = rasterizer->GetMotionBlurState();
float motionblurvalue;
- if(state)
+ if (state)
{
motionblurvalue = rasterizer->GetMotionBlurValue();
- if(state==1)
+ if (state==1)
{
//bugfix:load color buffer into accum buffer for the first time(state=1)
glAccum(GL_LOAD, 1.0);
rasterizer->SetMotionBlurState(2);
}
- else if(motionblurvalue>=0.0 && motionblurvalue<=1.0)
+ else if (motionblurvalue>=0.0 && motionblurvalue<=1.0)
{
glAccum(GL_MULT, motionblurvalue);
glAccum(GL_ACCUM, 1-motionblurvalue);