diff options
Diffstat (limited to 'source/gameengine/BlenderRoutines')
-rw-r--r-- | source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp index fb222b419c3..b62667627a1 100644 --- a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp +++ b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp @@ -332,8 +332,8 @@ extern "C" void StartKetsjiShell(struct bContext *C, int always_use_expand_frami ketsjiengine->SetGame2IpoMode(game2ipo,startFrame); // Quad buffered needs a special window. - if (blscene->r.stereomode != RAS_IRasterizer::RAS_STEREO_QUADBUFFERED) - rasterizer->SetStereoMode((RAS_IRasterizer::StereoMode) blscene->r.stereomode); + if (blscene->gm.stereomode != RAS_IRasterizer::RAS_STEREO_QUADBUFFERED) + rasterizer->SetStereoMode((RAS_IRasterizer::StereoMode) blscene->gm.stereomode); } if (exitrequested != KX_EXIT_REQUEST_QUIT_GAME) @@ -396,8 +396,8 @@ extern "C" void StartKetsjiShell(struct bContext *C, int always_use_expand_frami #endif //initialize Dome Settings - if(blscene->r.stereomode == RAS_IRasterizer::RAS_STEREO_DOME) - ketsjiengine->InitDome(blscene->r.domeres, blscene->r.domemode, blscene->r.domeangle, blscene->r.domeresbuf, blscene->r.dometilt, blscene->r.dometext); + if(blscene->gm.stereoflag == STEREO_DOME) + ketsjiengine->InitDome(blscene->gm.dome.res, blscene->gm.dome.mode, blscene->gm.dome.angle, blscene->gm.dome.resbuf, blscene->gm.dome.tilt, blscene->gm.dome.warptext); if (sceneconverter) { @@ -672,8 +672,8 @@ extern "C" void StartKetsjiShellSimulation(struct wmWindow *win, } // Quad buffered needs a special window. - if (blscene->r.stereomode != RAS_IRasterizer::RAS_STEREO_QUADBUFFERED) - rasterizer->SetStereoMode((RAS_IRasterizer::StereoMode) blscene->r.stereomode); + if (blscene->gm.stereomode != RAS_IRasterizer::RAS_STEREO_QUADBUFFERED) + rasterizer->SetStereoMode((RAS_IRasterizer::StereoMode) blscene->gm.stereomode); if (exitrequested != KX_EXIT_REQUEST_QUIT_GAME) { |