diff options
Diffstat (limited to 'source/gameengine/BlenderRoutines')
-rw-r--r-- | source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp index 4d30bc51280..93ef1fa8c46 100644 --- a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp +++ b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp @@ -79,6 +79,7 @@ extern "C" { #include "BKE_ipo.h" #include "BKE_main.h" #include "BKE_context.h" + #include "BKE_sound.h" /* avoid c++ conflict with 'new' */ #define new _new @@ -504,9 +505,10 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c ketsjiengine->InitDome(scene->gm.dome.res, scene->gm.dome.mode, scene->gm.dome.angle, scene->gm.dome.resbuf, scene->gm.dome.tilt, scene->gm.dome.warptext); // initialize 3D Audio Settings - AUD_setSpeedOfSound(scene->audio.speed_of_sound); - AUD_setDopplerFactor(scene->audio.doppler_factor); - AUD_setDistanceModel(AUD_DistanceModel(scene->audio.distance_model)); + AUD_Device* device = sound_get_device(); + AUD_Device_setSpeedOfSound(device, scene->audio.speed_of_sound); + AUD_Device_setDopplerFactor(device, scene->audio.doppler_factor); + AUD_Device_setDistanceModel(device, AUD_DistanceModel(scene->audio.distance_model)); // from see blender.c: // FIXME: this version patching should really be part of the file-reading code, @@ -673,7 +675,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c } // stop all remaining playing sounds - AUD_stopAll(); + AUD_Device_stopAll(sound_get_device()); } while (exitrequested == KX_EXIT_REQUEST_RESTART_GAME || exitrequested == KX_EXIT_REQUEST_START_OTHER_GAME); |