diff options
Diffstat (limited to 'source/gameengine/CMakeLists.txt')
-rw-r--r-- | source/gameengine/CMakeLists.txt | 57 |
1 files changed, 0 insertions, 57 deletions
diff --git a/source/gameengine/CMakeLists.txt b/source/gameengine/CMakeLists.txt deleted file mode 100644 index 62523175f46..00000000000 --- a/source/gameengine/CMakeLists.txt +++ /dev/null @@ -1,57 +0,0 @@ -# ***** BEGIN GPL LICENSE BLOCK ***** -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -# -# The Original Code is Copyright (C) 2006, Blender Foundation -# All rights reserved. -# -# The Original Code is: all of this file. -# -# Contributor(s): Jacques Beaurain. -# -# ***** END GPL LICENSE BLOCK ***** - -remove_extra_strict_flags() - -# there are too many inter-includes so best define here -if(WITH_PYTHON) - blender_include_dirs_sys("${PYTHON_INCLUDE_DIRS}") - add_definitions(-DWITH_PYTHON) -endif() - -add_subdirectory(BlenderRoutines) -add_subdirectory(Converter) -add_subdirectory(Expressions) -add_subdirectory(GameLogic) -add_subdirectory(Ketsji) -add_subdirectory(Ketsji/KXNetwork) -add_subdirectory(Network) -add_subdirectory(Network/LoopBackNetwork) -add_subdirectory(Physics/Dummy) -add_subdirectory(Rasterizer) -add_subdirectory(Rasterizer/RAS_OpenGLRasterizer) -add_subdirectory(SceneGraph) - -if(WITH_BULLET) - add_subdirectory(Physics/Bullet) -endif() - -if(WITH_PYTHON) - add_subdirectory(VideoTexture) -endif() - -if(WITH_PLAYER) - add_subdirectory(GamePlayer) -endif() |