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Diffstat (limited to 'source/gameengine/Converter/BL_ActionActuator.cpp')
-rw-r--r--source/gameengine/Converter/BL_ActionActuator.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp
index b8d4c4e0f04..ac35007129a 100644
--- a/source/gameengine/Converter/BL_ActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ActionActuator.cpp
@@ -39,16 +39,17 @@
#include "BL_SkinDeformer.h"
#include "KX_GameObject.h"
#include "STR_HashedString.h"
+#include "MEM_guardedalloc.h"
#include "DNA_nla_types.h"
-#include "BKE_action.h"
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_scene_types.h"
-#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
+#include "BLI_utildefines.h"
#include "MT_Matrix4x4.h"
-#include "BKE_utildefines.h"
+
+#include "BKE_action.h"
#include "FloatValue.h"
#include "PyObjectPlus.h"
#include "KX_PyMath.h"
@@ -428,7 +429,7 @@ bool BL_ActionActuator::Update(double curtime, bool frame)
return keepgoing;
};
-#ifndef DISABLE_PYTHON
+#ifdef WITH_PYTHON
/* ------------------------------------------------------------------------- */
/* Python functions */
@@ -674,4 +675,4 @@ PyObject* BL_ActionActuator::pyattr_get_channel_names(void *self_v, const KX_PYA
return ret;
}
-#endif // DISABLE_PYTHON
+#endif // WITH_PYTHON