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Diffstat (limited to 'source/gameengine/Converter/BL_ActionActuator.cpp')
-rw-r--r--source/gameengine/Converter/BL_ActionActuator.cpp449
1 files changed, 449 insertions, 0 deletions
diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp
index ca4290703e1..5a3629cfcd3 100644
--- a/source/gameengine/Converter/BL_ActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ActionActuator.cpp
@@ -436,6 +436,365 @@ bool BL_ActionActuator::Update(double curtime, bool frame)
/* Python functions */
/* ------------------------------------------------------------------------- */
+/* setStart */
+const char BL_ActionActuator::GetAction_doc[] =
+"getAction()\n"
+"\tReturns a string containing the name of the current action.\n";
+
+PyObject* BL_ActionActuator::PyGetAction(PyObject* args,
+ PyObject* kwds) {
+ ShowDeprecationWarning("getAction()", "the action property");
+
+ if (m_action){
+ return PyUnicode_FromString(m_action->id.name+2);
+ }
+ Py_RETURN_NONE;
+}
+
+/* getProperty */
+const char BL_ActionActuator::GetProperty_doc[] =
+"getProperty()\n"
+"\tReturns the name of the property to be used in FromProp mode.\n";
+
+PyObject* BL_ActionActuator::PyGetProperty(PyObject* args,
+ PyObject* kwds) {
+ ShowDeprecationWarning("getProperty()", "the property property");
+
+ PyObject *result;
+
+ result = Py_BuildValue("s", (const char *)m_propname);
+
+ return result;
+}
+
+/* getProperty */
+const char BL_ActionActuator::GetFrameProperty_doc[] =
+"getFrameProperty()\n"
+"\tReturns the name of the property, that is set to the current frame number.\n";
+
+PyObject* BL_ActionActuator::PyGetFrameProperty(PyObject* args,
+ PyObject* kwds) {
+ ShowDeprecationWarning("getFrameProperty()", "the frameProperty property");
+
+ PyObject *result;
+
+ result = Py_BuildValue("s", (const char *)m_framepropname);
+
+ return result;
+}
+
+/* getFrame */
+const char BL_ActionActuator::GetFrame_doc[] =
+"getFrame()\n"
+"\tReturns the current frame number.\n";
+
+PyObject* BL_ActionActuator::PyGetFrame(PyObject* args,
+ PyObject* kwds) {
+ ShowDeprecationWarning("getFrame()", "the frame property");
+
+ PyObject *result;
+
+ result = Py_BuildValue("f", m_localtime);
+
+ return result;
+}
+
+/* getEnd */
+const char BL_ActionActuator::GetEnd_doc[] =
+"getEnd()\n"
+"\tReturns the last frame of the action.\n";
+
+PyObject* BL_ActionActuator::PyGetEnd(PyObject* args,
+ PyObject* kwds) {
+ ShowDeprecationWarning("getEnd()", "the end property");
+
+ PyObject *result;
+
+ result = Py_BuildValue("f", m_endframe);
+
+ return result;
+}
+
+/* getStart */
+const char BL_ActionActuator::GetStart_doc[] =
+"getStart()\n"
+"\tReturns the starting frame of the action.\n";
+
+PyObject* BL_ActionActuator::PyGetStart(PyObject* args,
+ PyObject* kwds) {
+ ShowDeprecationWarning("getStart()", "the start property");
+
+ PyObject *result;
+
+ result = Py_BuildValue("f", m_startframe);
+
+ return result;
+}
+
+/* getBlendin */
+const char BL_ActionActuator::GetBlendin_doc[] =
+"getBlendin()\n"
+"\tReturns the number of interpolation animation frames to be\n"
+"\tgenerated when this actuator is triggered.\n";
+
+PyObject* BL_ActionActuator::PyGetBlendin(PyObject* args,
+ PyObject* kwds) {
+ ShowDeprecationWarning("getBlendin()", "the blendin property");
+
+ PyObject *result;
+
+ result = Py_BuildValue("f", m_blendin);
+
+ return result;
+}
+
+/* getPriority */
+const char BL_ActionActuator::GetPriority_doc[] =
+"getPriority()\n"
+"\tReturns the priority for this actuator. Actuators with lower\n"
+"\tPriority numbers will override actuators with higher numbers.\n";
+
+PyObject* BL_ActionActuator::PyGetPriority(PyObject* args,
+ PyObject* kwds) {
+ ShowDeprecationWarning("getPriority()", "the priority property");
+
+ PyObject *result;
+
+ result = Py_BuildValue("i", m_priority);
+
+ return result;
+}
+
+/* setAction */
+const char BL_ActionActuator::SetAction_doc[] =
+"setAction(action, (reset))\n"
+"\t - action : The name of the action to set as the current action.\n"
+"\t - reset : Optional parameter indicating whether to reset the\n"
+"\t blend timer or not. A value of 1 indicates that the\n"
+"\t timer should be reset. A value of 0 will leave it\n"
+"\t unchanged. If reset is not specified, the timer will"
+"\t be reset.\n";
+
+PyObject* BL_ActionActuator::PySetAction(PyObject* args,
+ PyObject* kwds) {
+ ShowDeprecationWarning("setAction()", "the action property");
+
+ char *string;
+ int reset = 1;
+
+ if (PyArg_ParseTuple(args,"s|i:setAction",&string, &reset))
+ {
+ bAction *action;
+
+ action = (bAction*)SCA_ILogicBrick::m_sCurrentLogicManager->GetActionByName(STR_String(string));
+
+ if (!action){
+ /* NOTE! Throw an exception or something */
+ // printf ("setAction failed: Action not found\n", string);
+ }
+ else{
+ m_action=action;
+ if (reset)
+ m_blendframe = 0;
+ }
+ }
+ else {
+ return NULL;
+ }
+
+ Py_RETURN_NONE;
+}
+
+/* setStart */
+const char BL_ActionActuator::SetStart_doc[] =
+"setStart(start)\n"
+"\t - start : Specifies the starting frame of the animation.\n";
+
+PyObject* BL_ActionActuator::PySetStart(PyObject* args,
+ PyObject* kwds) {
+ ShowDeprecationWarning("setStart()", "the start property");
+
+ float start;
+
+ if (PyArg_ParseTuple(args,"f:setStart",&start))
+ {
+ m_startframe = start;
+ }
+ else {
+ return NULL;
+ }
+
+ Py_RETURN_NONE;
+}
+
+/* setEnd */
+const char BL_ActionActuator::SetEnd_doc[] =
+"setEnd(end)\n"
+"\t - end : Specifies the ending frame of the animation.\n";
+
+PyObject* BL_ActionActuator::PySetEnd(PyObject* args,
+ PyObject* kwds) {
+ ShowDeprecationWarning("setEnd()", "the end property");
+
+ float end;
+
+ if (PyArg_ParseTuple(args,"f:setEnd",&end))
+ {
+ m_endframe = end;
+ }
+ else {
+ return NULL;
+ }
+
+ Py_RETURN_NONE;
+}
+
+/* setBlendin */
+const char BL_ActionActuator::SetBlendin_doc[] =
+"setBlendin(blendin)\n"
+"\t - blendin : Specifies the number of frames of animation to generate\n"
+"\t when making transitions between actions.\n";
+
+PyObject* BL_ActionActuator::PySetBlendin(PyObject* args,
+ PyObject* kwds) {
+ ShowDeprecationWarning("setBlendin()", "the blendin property");
+
+ float blendin;
+
+ if (PyArg_ParseTuple(args,"f:setBlendin",&blendin))
+ {
+ m_blendin = blendin;
+ }
+ else {
+ return NULL;
+ }
+
+ Py_RETURN_NONE;
+}
+
+/* setBlendtime */
+const char BL_ActionActuator::SetBlendtime_doc[] =
+"setBlendtime(blendtime)\n"
+"\t - blendtime : Allows the script to directly modify the internal timer\n"
+"\t used when generating transitions between actions. This\n"
+"\t parameter must be in the range from 0.0 to 1.0.\n";
+
+PyObject* BL_ActionActuator::PySetBlendtime(PyObject* args,
+ PyObject* kwds) {
+ ShowDeprecationWarning("setBlendtime()", "the blendtime property");
+
+ float blendframe;
+
+ if (PyArg_ParseTuple(args,"f:setBlendtime",&blendframe))
+ {
+ m_blendframe = blendframe * m_blendin;
+ if (m_blendframe<0)
+ m_blendframe = 0;
+ if (m_blendframe>m_blendin)
+ m_blendframe = m_blendin;
+ }
+ else {
+ return NULL;
+ }
+
+ Py_RETURN_NONE;
+}
+
+/* setPriority */
+const char BL_ActionActuator::SetPriority_doc[] =
+"setPriority(priority)\n"
+"\t - priority : Specifies the new priority. Actuators will lower\n"
+"\t priority numbers will override actuators with higher\n"
+"\t numbers.\n";
+
+PyObject* BL_ActionActuator::PySetPriority(PyObject* args,
+ PyObject* kwds) {
+ ShowDeprecationWarning("setPriority()", "the priority property");
+
+ int priority;
+
+ if (PyArg_ParseTuple(args,"i:setPriority",&priority))
+ {
+ m_priority = priority;
+ }
+ else {
+ return NULL;
+ }
+
+ Py_RETURN_NONE;
+}
+
+/* setFrame */
+const char BL_ActionActuator::SetFrame_doc[] =
+"setFrame(frame)\n"
+"\t - frame : Specifies the new current frame for the animation\n";
+
+PyObject* BL_ActionActuator::PySetFrame(PyObject* args,
+ PyObject* kwds) {
+ ShowDeprecationWarning("setFrame()", "the frame property");
+
+ float frame;
+
+ if (PyArg_ParseTuple(args,"f:setFrame",&frame))
+ {
+ m_localtime = frame;
+ if (m_localtime<m_startframe)
+ m_localtime=m_startframe;
+ else if (m_localtime>m_endframe)
+ m_localtime=m_endframe;
+ }
+ else {
+ return NULL;
+ }
+
+ Py_RETURN_NONE;
+}
+
+/* setProperty */
+const char BL_ActionActuator::SetProperty_doc[] =
+"setProperty(prop)\n"
+"\t - prop : A string specifying the property name to be used in\n"
+"\t FromProp playback mode.\n";
+
+PyObject* BL_ActionActuator::PySetProperty(PyObject* args,
+ PyObject* kwds) {
+ ShowDeprecationWarning("setProperty()", "the property property");
+
+ char *string;
+
+ if (PyArg_ParseTuple(args,"s:setProperty",&string))
+ {
+ m_propname = string;
+ }
+ else {
+ return NULL;
+ }
+
+ Py_RETURN_NONE;
+}
+
+/* setFrameProperty */
+const char BL_ActionActuator::SetFrameProperty_doc[] =
+"setFrameProperty(prop)\n"
+"\t - prop : A string specifying the property of the frame set up update.\n";
+
+PyObject* BL_ActionActuator::PySetFrameProperty(PyObject* args,
+ PyObject* kwds) {
+ ShowDeprecationWarning("setFrameProperty()", "the frameProperty property");
+
+ char *string;
+
+ if (PyArg_ParseTuple(args,"s:setFrameProperty",&string))
+ {
+ m_framepropname = string;
+ }
+ else {
+ return NULL;
+ }
+
+ Py_RETURN_NONE;
+}
+
PyObject* BL_ActionActuator::PyGetChannel(PyObject* value) {
char *string= _PyUnicode_AsString(value);
@@ -490,6 +849,72 @@ PyObject* BL_ActionActuator::PyGetChannel(PyObject* value) {
*/
}
+/* getType */
+const char BL_ActionActuator::GetType_doc[] =
+"getType()\n"
+"\tReturns the operation mode of the actuator.\n";
+PyObject* BL_ActionActuator::PyGetType(PyObject* args,
+ PyObject* kwds) {
+ ShowDeprecationWarning("getType()", "the type property");
+
+ return Py_BuildValue("h", m_playtype);
+}
+
+/* setType */
+const char BL_ActionActuator::SetType_doc[] =
+"setType(mode)\n"
+"\t - mode: Play (0), Flipper (2), LoopStop (3), LoopEnd (4) or Property (6)\n"
+"\tSet the operation mode of the actuator.\n";
+PyObject* BL_ActionActuator::PySetType(PyObject* args,
+ PyObject* kwds) {
+ ShowDeprecationWarning("setType()", "the type property");
+
+ short typeArg;
+
+ if (!PyArg_ParseTuple(args, "h:setType", &typeArg)) {
+ return NULL;
+ }
+
+ switch (typeArg) {
+ case ACT_ACTION_PLAY:
+ case ACT_ACTION_FLIPPER:
+ case ACT_ACTION_LOOP_STOP:
+ case ACT_ACTION_LOOP_END:
+ case ACT_ACTION_FROM_PROP:
+ m_playtype = typeArg;
+ break;
+ default:
+ printf("Invalid type for action actuator: %d\n", typeArg); /* error */
+ }
+ Py_RETURN_NONE;
+}
+
+PyObject* BL_ActionActuator::PyGetContinue() {
+ ShowDeprecationWarning("getContinue()", "the continue property");
+
+ return PyLong_FromSsize_t((long)(m_end_reset==0));
+}
+
+PyObject* BL_ActionActuator::PySetContinue(PyObject* value) {
+ ShowDeprecationWarning("setContinue()", "the continue property");
+
+ int param = PyObject_IsTrue( value );
+
+ if( param == -1 ) {
+ PyErr_SetString( PyExc_TypeError, "expected True/False or 0/1" );
+ return NULL;
+ }
+
+ if (param) {
+ m_end_reset = 0;
+ } else {
+ m_end_reset = 1;
+ }
+ Py_RETURN_NONE;
+}
+
+//<-----Deprecated
+
/* setChannel */
KX_PYMETHODDEF_DOC(BL_ActionActuator, setChannel,
"setChannel(channel, matrix)\n"
@@ -603,7 +1028,31 @@ PyTypeObject BL_ActionActuator::Type = {
};
PyMethodDef BL_ActionActuator::Methods[] = {
+ //Deprecated ----->
+ {"setAction", (PyCFunction) BL_ActionActuator::sPySetAction, METH_VARARGS, (const char *)SetAction_doc},
+ {"setStart", (PyCFunction) BL_ActionActuator::sPySetStart, METH_VARARGS, (const char *)SetStart_doc},
+ {"setEnd", (PyCFunction) BL_ActionActuator::sPySetEnd, METH_VARARGS, (const char *)SetEnd_doc},
+ {"setBlendin", (PyCFunction) BL_ActionActuator::sPySetBlendin, METH_VARARGS, (const char *)SetBlendin_doc},
+ {"setPriority", (PyCFunction) BL_ActionActuator::sPySetPriority, METH_VARARGS, (const char *)SetPriority_doc},
+ {"setFrame", (PyCFunction) BL_ActionActuator::sPySetFrame, METH_VARARGS, (const char *)SetFrame_doc},
+ {"setProperty", (PyCFunction) BL_ActionActuator::sPySetProperty, METH_VARARGS, (const char *)SetProperty_doc},
+ {"setFrameProperty", (PyCFunction) BL_ActionActuator::sPySetFrameProperty, METH_VARARGS, (const char *)SetFrameProperty_doc},
+ {"setBlendtime", (PyCFunction) BL_ActionActuator::sPySetBlendtime, METH_VARARGS, (const char *)SetBlendtime_doc},
+
+ {"getAction", (PyCFunction) BL_ActionActuator::sPyGetAction, METH_VARARGS, (const char *)GetAction_doc},
+ {"getStart", (PyCFunction) BL_ActionActuator::sPyGetStart, METH_VARARGS, (const char *)GetStart_doc},
+ {"getEnd", (PyCFunction) BL_ActionActuator::sPyGetEnd, METH_VARARGS, (const char *)GetEnd_doc},
+ {"getBlendin", (PyCFunction) BL_ActionActuator::sPyGetBlendin, METH_VARARGS, (const char *)GetBlendin_doc},
+ {"getPriority", (PyCFunction) BL_ActionActuator::sPyGetPriority, METH_VARARGS, (const char *)GetPriority_doc},
+ {"getFrame", (PyCFunction) BL_ActionActuator::sPyGetFrame, METH_VARARGS, (const char *)GetFrame_doc},
+ {"getProperty", (PyCFunction) BL_ActionActuator::sPyGetProperty, METH_VARARGS, (const char *)GetProperty_doc},
+ {"getFrameProperty", (PyCFunction) BL_ActionActuator::sPyGetFrameProperty, METH_VARARGS, (const char *)GetFrameProperty_doc},
{"getChannel", (PyCFunction) BL_ActionActuator::sPyGetChannel, METH_O},
+ {"getType", (PyCFunction) BL_ActionActuator::sPyGetType, METH_VARARGS, (const char *)GetType_doc},
+ {"setType", (PyCFunction) BL_ActionActuator::sPySetType, METH_VARARGS, (const char *)SetType_doc},
+ {"getContinue", (PyCFunction) BL_ActionActuator::sPyGetContinue, METH_NOARGS, 0},
+ {"setContinue", (PyCFunction) BL_ActionActuator::sPySetContinue, METH_O, 0},
+ //<------
KX_PYMETHODTABLE(BL_ActionActuator, setChannel),
{NULL,NULL} //Sentinel
};