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Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureChannel.cpp')
-rw-r--r--source/gameengine/Converter/BL_ArmatureChannel.cpp469
1 files changed, 469 insertions, 0 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureChannel.cpp b/source/gameengine/Converter/BL_ArmatureChannel.cpp
new file mode 100644
index 00000000000..817049c6977
--- /dev/null
+++ b/source/gameengine/Converter/BL_ArmatureChannel.cpp
@@ -0,0 +1,469 @@
+/**
+ * $Id: BL_ArmatureChannel.cpp 23562 2009-09-29 21:42:40Z campbellbarton $
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#include "DNA_armature_types.h"
+#include "BL_ArmatureChannel.h"
+#include "BL_ArmatureObject.h"
+#include "BL_ArmatureConstraint.h"
+#include "BLI_arithb.h"
+#include "BLI_string.h"
+
+#ifndef DISABLE_PYTHON
+
+PyTypeObject BL_ArmatureChannel::Type = {
+ PyVarObject_HEAD_INIT(NULL, 0)
+ "BL_ArmatureChannel",
+ sizeof(PyObjectPlus_Proxy),
+ 0,
+ py_base_dealloc,
+ 0,
+ 0,
+ 0,
+ 0,
+ py_base_repr,
+ 0,0,0,0,0,0,0,0,0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &CValue::Type,
+ 0,0,0,0,0,0,
+ py_base_new
+};
+
+PyObject* BL_ArmatureChannel::py_repr(void)
+{
+ return PyUnicode_FromString(m_posechannel->name);
+}
+
+PyObject *BL_ArmatureChannel::GetProxy()
+{
+ return GetProxyPlus_Ext(this, &Type, m_posechannel);
+}
+
+PyObject *BL_ArmatureChannel::NewProxy(bool py_owns)
+{
+ return NewProxyPlus_Ext(this, &Type, m_posechannel, py_owns);
+}
+
+#endif // DISABLE_PYTHON
+
+BL_ArmatureChannel::BL_ArmatureChannel(
+ BL_ArmatureObject *armature,
+ bPoseChannel *posechannel)
+ : PyObjectPlus(), m_posechannel(posechannel), m_armature(armature)
+{
+}
+
+BL_ArmatureChannel::~BL_ArmatureChannel()
+{
+}
+
+#ifndef DISABLE_PYTHON
+
+// PYTHON
+
+PyMethodDef BL_ArmatureChannel::Methods[] = {
+ {NULL,NULL} //Sentinel
+};
+
+// order of definition of attributes, must match Attributes[] array
+#define BCA_BONE 0
+#define BCA_PARENT 1
+
+PyAttributeDef BL_ArmatureChannel::Attributes[] = {
+ // Keep these attributes in order of BCA_ defines!!! used by py_attr_getattr and py_attr_setattr
+ KX_PYATTRIBUTE_RO_FUNCTION("bone",BL_ArmatureChannel,py_attr_getattr),
+ KX_PYATTRIBUTE_RO_FUNCTION("parent",BL_ArmatureChannel,py_attr_getattr),
+
+ { NULL } //Sentinel
+};
+
+/* attributes directly taken from bPoseChannel */
+PyAttributeDef BL_ArmatureChannel::AttributesPtr[] = {
+ KX_PYATTRIBUTE_CHAR_RO("name",bPoseChannel,name),
+ KX_PYATTRIBUTE_FLAG_RO("has_ik",bPoseChannel,flag, POSE_CHAIN),
+ KX_PYATTRIBUTE_FLAG_NEGATIVE_RO("ik_dof_x",bPoseChannel,ikflag, BONE_IK_NO_XDOF),
+ KX_PYATTRIBUTE_FLAG_NEGATIVE_RO("ik_dof_y",bPoseChannel,ikflag, BONE_IK_NO_YDOF),
+ KX_PYATTRIBUTE_FLAG_NEGATIVE_RO("ik_dof_z",bPoseChannel,ikflag, BONE_IK_NO_ZDOF),
+ KX_PYATTRIBUTE_FLAG_RO("ik_limit_x",bPoseChannel,ikflag, BONE_IK_XLIMIT),
+ KX_PYATTRIBUTE_FLAG_RO("ik_limit_y",bPoseChannel,ikflag, BONE_IK_YLIMIT),
+ KX_PYATTRIBUTE_FLAG_RO("ik_limit_z",bPoseChannel,ikflag, BONE_IK_ZLIMIT),
+ KX_PYATTRIBUTE_FLAG_RO("ik_rot_control",bPoseChannel,ikflag, BONE_IK_ROTCTL),
+ KX_PYATTRIBUTE_FLAG_RO("ik_lin_control",bPoseChannel,ikflag, BONE_IK_LINCTL),
+ KX_PYATTRIBUTE_FLOAT_VECTOR_RW("location",-FLT_MAX,FLT_MAX,bPoseChannel,loc,3),
+ KX_PYATTRIBUTE_FLOAT_VECTOR_RW("scale",-FLT_MAX,FLT_MAX,bPoseChannel,size,3),
+ KX_PYATTRIBUTE_FLOAT_VECTOR_RW("rotation_quaternion",-1.0f,1.0f,bPoseChannel,quat,4),
+ KX_PYATTRIBUTE_FLOAT_VECTOR_RW("rotaion_euler",-10.f,10.f,bPoseChannel,eul,3),
+ KX_PYATTRIBUTE_SHORT_RW("rotation_mode",0,ROT_MODE_MAX-1,false,bPoseChannel,rotmode),
+ KX_PYATTRIBUTE_FLOAT_MATRIX_RO("channel_matrix",bPoseChannel,chan_mat,4),
+ KX_PYATTRIBUTE_FLOAT_MATRIX_RO("pose_matrix",bPoseChannel,pose_mat,4),
+ KX_PYATTRIBUTE_FLOAT_VECTOR_RO("pose_head",bPoseChannel,pose_head,3),
+ KX_PYATTRIBUTE_FLOAT_VECTOR_RO("pose_tail",bPoseChannel,pose_tail,3),
+ KX_PYATTRIBUTE_FLOAT_RO("ik_min_x",bPoseChannel,limitmin[0]),
+ KX_PYATTRIBUTE_FLOAT_RO("ik_max_x",bPoseChannel,limitmax[0]),
+ KX_PYATTRIBUTE_FLOAT_RO("ik_min_y",bPoseChannel,limitmin[1]),
+ KX_PYATTRIBUTE_FLOAT_RO("ik_max_y",bPoseChannel,limitmax[1]),
+ KX_PYATTRIBUTE_FLOAT_RO("ik_min_z",bPoseChannel,limitmin[2]),
+ KX_PYATTRIBUTE_FLOAT_RO("ik_max_z",bPoseChannel,limitmax[2]),
+ KX_PYATTRIBUTE_FLOAT_RO("ik_stiffness_x",bPoseChannel,stiffness[0]),
+ KX_PYATTRIBUTE_FLOAT_RO("ik_stiffness_y",bPoseChannel,stiffness[1]),
+ KX_PYATTRIBUTE_FLOAT_RO("ik_stiffness_z",bPoseChannel,stiffness[2]),
+ KX_PYATTRIBUTE_FLOAT_RO("ik_stretch",bPoseChannel,ikstretch),
+ KX_PYATTRIBUTE_FLOAT_RW("ik_rot_weight",0,1.0f,bPoseChannel,ikrotweight),
+ KX_PYATTRIBUTE_FLOAT_RW("ik_lin_weight",0,1.0f,bPoseChannel,iklinweight),
+ KX_PYATTRIBUTE_RW_FUNCTION("joint_rotation",BL_ArmatureChannel,py_attr_get_joint_rotation,py_attr_set_joint_rotation),
+ { NULL } //Sentinel
+};
+
+PyObject* BL_ArmatureChannel::py_attr_getattr(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef)
+{
+ BL_ArmatureChannel* self= static_cast<BL_ArmatureChannel*>(self_v);
+ bPoseChannel* channel = self->m_posechannel;
+ int attr_order = attrdef-Attributes;
+
+ if (!channel) {
+ PyErr_SetString(PyExc_AttributeError, "channel is NULL");
+ return NULL;
+ }
+
+ switch (attr_order) {
+ case BCA_BONE:
+ // bones are standalone proxy
+ return NewProxyPlus_Ext(NULL,&BL_ArmatureBone::Type,channel->bone,false);
+ case BCA_PARENT:
+ {
+ BL_ArmatureChannel* parent = self->m_armature->GetChannel(channel->parent);
+ if (parent)
+ return parent->GetProxy();
+ else
+ Py_RETURN_NONE;
+ }
+ }
+ PyErr_SetString(PyExc_AttributeError, "channel unknown attribute");
+ return NULL;
+}
+
+int BL_ArmatureChannel::py_attr_setattr(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ BL_ArmatureChannel* self= static_cast<BL_ArmatureChannel*>(self_v);
+ bPoseChannel* channel = self->m_posechannel;
+ int attr_order = attrdef-Attributes;
+
+ int ival;
+ double dval;
+ char* sval;
+ KX_GameObject *oval;
+
+ if (!channel) {
+ PyErr_SetString(PyExc_AttributeError, "channel is NULL");
+ return PY_SET_ATTR_FAIL;
+ }
+
+ switch (attr_order) {
+ default:
+ break;
+ }
+
+ PyErr_SetString(PyExc_AttributeError, "channel unknown attribute");
+ return PY_SET_ATTR_FAIL;
+}
+
+PyObject* BL_ArmatureChannel::py_attr_get_joint_rotation(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef)
+{
+ BL_ArmatureChannel* self= static_cast<BL_ArmatureChannel*>(self_v);
+ bPoseChannel* pchan = self->m_posechannel;
+ // decompose the pose matrix in euler rotation
+ float rest_mat[3][3];
+ float pose_mat[3][3];
+ float joint_mat[3][3];
+ float joints[3];
+ float norm;
+ double sa, ca;
+ // get rotation in armature space
+ Mat3CpyMat4(pose_mat, pchan->pose_mat);
+ Mat3Ortho(pose_mat);
+ if (pchan->parent) {
+ // bone has a parent, compute the rest pose of the bone taking actual pose of parent
+ Mat3IsMat3MulMat4(rest_mat, pchan->bone->bone_mat, pchan->parent->pose_mat);
+ Mat3Ortho(rest_mat);
+ } else {
+ // otherwise, the bone matrix in armature space is the rest pose
+ Mat3CpyMat4(rest_mat, pchan->bone->arm_mat);
+ }
+ // remove the rest pose to get the joint movement
+ Mat3Transp(rest_mat);
+ Mat3MulMat3(joint_mat, rest_mat, pose_mat);
+ joints[0] = joints[1] = joints[2] = 0.f;
+ // returns a 3 element list that gives corresponding joint
+ int flag = 0;
+ if (!(pchan->ikflag & BONE_IK_NO_XDOF))
+ flag |= 1;
+ if (!(pchan->ikflag & BONE_IK_NO_YDOF))
+ flag |= 2;
+ if (!(pchan->ikflag & BONE_IK_NO_ZDOF))
+ flag |= 4;
+ switch (flag) {
+ case 0: // fixed joint
+ break;
+ case 1: // X only
+ Mat3ToEulO(joint_mat, joints, EULER_ORDER_XYZ);
+ joints[1] = joints[2] = 0.f;
+ break;
+ case 2: // Y only
+ Mat3ToEulO(joint_mat, joints, EULER_ORDER_XYZ);
+ joints[0] = joints[2] = 0.f;
+ break;
+ case 3: // X+Y
+ Mat3ToEulO(joint_mat, joints, EULER_ORDER_ZYX);
+ joints[2] = 0.f;
+ break;
+ case 4: // Z only
+ Mat3ToEulO(joint_mat, joints, EULER_ORDER_XYZ);
+ joints[0] = joints[1] = 0.f;
+ break;
+ case 5: // X+Z
+ // decompose this as an equivalent rotation vector in X/Z plane
+ joints[0] = joint_mat[1][2];
+ joints[2] = -joint_mat[1][0];
+ norm = Normalize(joints);
+ if (norm < FLT_EPSILON) {
+ norm = (joint_mat[1][1] < 0.f) ? M_PI : 0.f;
+ } else {
+ norm = acos(joint_mat[1][1]);
+ }
+ VecMulf(joints, norm);
+ break;
+ case 6: // Y+Z
+ Mat3ToEulO(joint_mat, joints, EULER_ORDER_XYZ);
+ joints[0] = 0.f;
+ break;
+ case 7: // X+Y+Z
+ // equivalent axis
+ joints[0] = (joint_mat[1][2]-joint_mat[2][1])*0.5f;
+ joints[1] = (joint_mat[2][0]-joint_mat[0][2])*0.5f;
+ joints[2] = (joint_mat[0][1]-joint_mat[1][0])*0.5f;
+ sa = VecLength(joints);
+ ca = (joint_mat[0][0]+joint_mat[1][1]+joint_mat[1][1]-1.0f)*0.5f;
+ if (sa > FLT_EPSILON) {
+ norm = atan2(sa,ca)/sa;
+ } else {
+ if (ca < 0.0) {
+ norm = M_PI;
+ VecMulf(joints,0.f);
+ if (joint_mat[0][0] > 0.f) {
+ joints[0] = 1.0f;
+ } else if (joint_mat[1][1] > 0.f) {
+ joints[1] = 1.0f;
+ } else {
+ joints[2] = 1.0f;
+ }
+ } else {
+ norm = 0.0;
+ }
+ }
+ VecMulf(joints,norm);
+ break;
+ }
+ return newVectorObject(joints, 3, Py_NEW, NULL);
+}
+
+int BL_ArmatureChannel::py_attr_set_joint_rotation(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
+{
+ BL_ArmatureChannel* self= static_cast<BL_ArmatureChannel*>(self_v);
+ bPoseChannel* pchan = self->m_posechannel;
+ PyObject *item;
+ float joints[3];
+ float quat[4];
+
+ if (!PySequence_Check(value) || PySequence_Size(value) != 3) {
+ PyErr_SetString(PyExc_AttributeError, "expected a sequence of [3] floats");
+ return PY_SET_ATTR_FAIL;
+ }
+ for (int i=0; i<3; i++) {
+ item = PySequence_GetItem(value, i); /* new ref */
+ joints[i] = PyFloat_AsDouble(item);
+ Py_DECREF(item);
+ if (joints[i] == -1.0f && PyErr_Occurred()) {
+ PyErr_SetString(PyExc_AttributeError, "expected a sequence of [3] floats");
+ return PY_SET_ATTR_FAIL;
+ }
+ }
+
+ int flag = 0;
+ if (!(pchan->ikflag & BONE_IK_NO_XDOF))
+ flag |= 1;
+ if (!(pchan->ikflag & BONE_IK_NO_YDOF))
+ flag |= 2;
+ if (!(pchan->ikflag & BONE_IK_NO_ZDOF))
+ flag |= 4;
+ QuatOne(quat);
+ switch (flag) {
+ case 0: // fixed joint
+ break;
+ case 1: // X only
+ joints[1] = joints[2] = 0.f;
+ EulOToQuat(joints, EULER_ORDER_XYZ, quat);
+ break;
+ case 2: // Y only
+ joints[0] = joints[2] = 0.f;
+ EulOToQuat(joints, EULER_ORDER_XYZ, quat);
+ break;
+ case 3: // X+Y
+ joints[2] = 0.f;
+ EulOToQuat(joints, EULER_ORDER_ZYX, quat);
+ break;
+ case 4: // Z only
+ joints[0] = joints[1] = 0.f;
+ EulOToQuat(joints, EULER_ORDER_XYZ, quat);
+ break;
+ case 5: // X+Z
+ // X and Z are components of an equivalent rotation axis
+ joints[1] = 0;
+ VecRotToQuat(joints, VecLength(joints), quat);
+ break;
+ case 6: // Y+Z
+ joints[0] = 0.f;
+ EulOToQuat(joints, EULER_ORDER_XYZ, quat);
+ break;
+ case 7: // X+Y+Z
+ // equivalent axis
+ VecRotToQuat(joints, VecLength(joints), quat);
+ break;
+ }
+ if (pchan->rotmode > 0) {
+ QuatToEulO(quat, joints, pchan->rotmode);
+ VecCopyf(pchan->eul, joints);
+ } else
+ QuatCopy(pchan->quat, quat);
+ return PY_SET_ATTR_SUCCESS;
+}
+
+// *************************
+// BL_ArmatureBone
+//
+// Access to Bone structure
+PyTypeObject BL_ArmatureBone::Type = {
+ PyVarObject_HEAD_INIT(NULL, 0)
+ "BL_ArmatureBone",
+ sizeof(PyObjectPlus_Proxy),
+ 0,
+ py_base_dealloc,
+ 0,
+ 0,
+ 0,
+ 0,
+ py_bone_repr,
+ 0,0,0,0,0,0,0,0,0,
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
+ 0,0,0,0,0,0,0,
+ Methods,
+ 0,
+ 0,
+ &CValue::Type,
+ 0,0,0,0,0,0,
+ py_base_new
+};
+
+// not used since this class is never instantiated
+PyObject *BL_ArmatureBone::GetProxy()
+{
+ return NULL;
+}
+PyObject *BL_ArmatureBone::NewProxy(bool py_owns)
+{
+ return NULL;
+}
+
+PyObject *BL_ArmatureBone::py_bone_repr(PyObject *self)
+{
+ Bone* bone = static_cast<Bone*>BGE_PROXY_PTR(self);
+ return PyUnicode_FromString(bone->name);
+}
+
+PyMethodDef BL_ArmatureBone::Methods[] = {
+ {NULL,NULL} //Sentinel
+};
+
+/* no attributes on C++ class since it is never instantiated */
+PyAttributeDef BL_ArmatureBone::Attributes[] = {
+ { NULL } //Sentinel
+};
+
+// attributes that work on proxy ptr (points to a Bone structure)
+PyAttributeDef BL_ArmatureBone::AttributesPtr[] = {
+ KX_PYATTRIBUTE_CHAR_RO("name",Bone,name),
+ KX_PYATTRIBUTE_FLAG_RO("connected",Bone,flag, BONE_CONNECTED),
+ KX_PYATTRIBUTE_FLAG_RO("hinge",Bone,flag, BONE_HINGE),
+ KX_PYATTRIBUTE_FLAG_NEGATIVE_RO("inherit_scale",Bone,flag, BONE_NO_SCALE),
+ KX_PYATTRIBUTE_SHORT_RO("bbone_segments",Bone,segments),
+ KX_PYATTRIBUTE_FLOAT_RO("roll",Bone,roll),
+ KX_PYATTRIBUTE_FLOAT_VECTOR_RO("head",Bone,head,3),
+ KX_PYATTRIBUTE_FLOAT_VECTOR_RO("tail",Bone,tail,3),
+ KX_PYATTRIBUTE_FLOAT_RO("length",Bone,length),
+ KX_PYATTRIBUTE_FLOAT_VECTOR_RO("arm_head",Bone,arm_head,3),
+ KX_PYATTRIBUTE_FLOAT_VECTOR_RO("arm_tail",Bone,arm_tail,3),
+ KX_PYATTRIBUTE_FLOAT_MATRIX_RO("arm_mat",Bone,arm_mat,4),
+ KX_PYATTRIBUTE_FLOAT_MATRIX_RO("bone_mat",Bone,bone_mat,4),
+ KX_PYATTRIBUTE_RO_FUNCTION("parent",BL_ArmatureBone,py_bone_get_parent),
+ KX_PYATTRIBUTE_RO_FUNCTION("children",BL_ArmatureBone,py_bone_get_parent),
+ { NULL } //Sentinel
+};
+
+PyObject *BL_ArmatureBone::py_bone_get_parent(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
+{
+ Bone* bone = reinterpret_cast<Bone*>BGE_PROXY_PTR(self);
+ if (bone->parent) {
+ // create a proxy unconnected to any GE object
+ return NewProxyPlus_Ext(NULL,&Type,bone->parent,false);
+ }
+ Py_RETURN_NONE;
+}
+
+PyObject *BL_ArmatureBone::py_bone_get_children(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
+{
+ Bone* bone = reinterpret_cast<Bone*>BGE_PROXY_PTR(self);
+ Bone* child;
+ int count = 0;
+ for (child=(Bone*)bone->childbase.first; child; child=(Bone*)child->next)
+ count++;
+
+ PyObject* childrenlist = PyList_New(count);
+
+ for (count = 0, child=(Bone*)bone->childbase.first; child; child=(Bone*)child->next, ++count)
+ PyList_SET_ITEM(childrenlist,count,NewProxyPlus_Ext(NULL,&Type,child,false));
+
+ return childrenlist;
+}
+
+#endif // DISABLE_PYTHON