diff options
Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureChannel.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_ArmatureChannel.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureChannel.cpp b/source/gameengine/Converter/BL_ArmatureChannel.cpp index 8f5ec230486..5fa791a233a 100644 --- a/source/gameengine/Converter/BL_ArmatureChannel.cpp +++ b/source/gameengine/Converter/BL_ArmatureChannel.cpp @@ -33,7 +33,7 @@ #include "BLI_math.h" #include "BLI_string.h" -#ifndef DISABLE_PYTHON +#ifdef WITH_PYTHON PyTypeObject BL_ArmatureChannel::Type = { PyVarObject_HEAD_INIT(NULL, 0) @@ -72,7 +72,7 @@ PyObject *BL_ArmatureChannel::NewProxy(bool py_owns) return NewProxyPlus_Ext(this, &Type, m_posechannel, py_owns); } -#endif // DISABLE_PYTHON +#endif // WITH_PYTHON BL_ArmatureChannel::BL_ArmatureChannel( BL_ArmatureObject *armature, @@ -85,7 +85,7 @@ BL_ArmatureChannel::~BL_ArmatureChannel() { } -#ifndef DISABLE_PYTHON +#ifdef WITH_PYTHON // PYTHON @@ -121,7 +121,7 @@ PyAttributeDef BL_ArmatureChannel::AttributesPtr[] = { KX_PYATTRIBUTE_FLOAT_VECTOR_RW("scale",-FLT_MAX,FLT_MAX,bPoseChannel,size,3), KX_PYATTRIBUTE_FLOAT_VECTOR_RW("rotation_quaternion",-1.0f,1.0f,bPoseChannel,quat,4), KX_PYATTRIBUTE_FLOAT_VECTOR_RW("rotation_euler",-10.f,10.f,bPoseChannel,eul,3), - KX_PYATTRIBUTE_SHORT_RW("rotation_mode",0,ROT_MODE_MAX-1,false,bPoseChannel,rotmode), + KX_PYATTRIBUTE_SHORT_RW("rotation_mode",ROT_MODE_MIN,ROT_MODE_MAX,false,bPoseChannel,rotmode), KX_PYATTRIBUTE_FLOAT_MATRIX_RO("channel_matrix",bPoseChannel,chan_mat,4), KX_PYATTRIBUTE_FLOAT_MATRIX_RO("pose_matrix",bPoseChannel,pose_mat,4), KX_PYATTRIBUTE_FLOAT_VECTOR_RO("pose_head",bPoseChannel,pose_head,3), @@ -461,4 +461,4 @@ PyObject *BL_ArmatureBone::py_bone_get_children(void *self, const struct KX_PYAT return childrenlist; } -#endif // DISABLE_PYTHON +#endif // WITH_PYTHON |