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Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureChannel.cpp')
-rw-r--r--source/gameengine/Converter/BL_ArmatureChannel.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureChannel.cpp b/source/gameengine/Converter/BL_ArmatureChannel.cpp
index 8f5547c337c..7cf895255ba 100644
--- a/source/gameengine/Converter/BL_ArmatureChannel.cpp
+++ b/source/gameengine/Converter/BL_ArmatureChannel.cpp
@@ -149,7 +149,7 @@ PyAttributeDef BL_ArmatureChannel::AttributesPtr[] = {
PyObject *BL_ArmatureChannel::py_attr_getattr(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef)
{
- BL_ArmatureChannel* self= static_cast<BL_ArmatureChannel*>(self_v);
+ BL_ArmatureChannel* self = static_cast<BL_ArmatureChannel*>(self_v);
bPoseChannel* channel = self->m_posechannel;
int attr_order = attrdef-Attributes;
@@ -177,7 +177,7 @@ PyObject *BL_ArmatureChannel::py_attr_getattr(void *self_v, const struct KX_PYAT
int BL_ArmatureChannel::py_attr_setattr(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- BL_ArmatureChannel* self= static_cast<BL_ArmatureChannel*>(self_v);
+ BL_ArmatureChannel* self = static_cast<BL_ArmatureChannel*>(self_v);
bPoseChannel* channel = self->m_posechannel;
int attr_order = attrdef-Attributes;
@@ -300,7 +300,7 @@ PyObject *BL_ArmatureChannel::py_attr_get_joint_rotation(void *self_v, const str
int BL_ArmatureChannel::py_attr_set_joint_rotation(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- BL_ArmatureChannel* self= static_cast<BL_ArmatureChannel*>(self_v);
+ BL_ArmatureChannel* self = static_cast<BL_ArmatureChannel*>(self_v);
bPoseChannel* pchan = self->m_posechannel;
PyObject *item;
float joints[3];