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Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureChannel.h')
-rw-r--r-- | source/gameengine/Converter/BL_ArmatureChannel.h | 101 |
1 files changed, 0 insertions, 101 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureChannel.h b/source/gameengine/Converter/BL_ArmatureChannel.h deleted file mode 100644 index 8e6bc94c488..00000000000 --- a/source/gameengine/Converter/BL_ArmatureChannel.h +++ /dev/null @@ -1,101 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file BL_ArmatureChannel.h - * \ingroup bgeconv - */ - -#ifndef __BL_ARMATURECHANNEL_H__ -#define __BL_ARMATURECHANNEL_H__ - -#include "DNA_action_types.h" -#include "CTR_HashedPtr.h" -#include "CTR_Map.h" -#include "EXP_PyObjectPlus.h" - -class SCA_IObject; -class KX_GameObject; -class BL_ArmatureObject; -struct bConstraint; -struct bPoseChannel; -struct Object; -struct bPose; - -class BL_ArmatureChannel : public PyObjectPlus -{ - // use Py_HeaderPtr since we use generic pointer in proxy - Py_HeaderPtr; - -private: - friend class BL_ArmatureObject; - struct bPoseChannel* m_posechannel; - BL_ArmatureObject* m_armature; - -public: - BL_ArmatureChannel(class BL_ArmatureObject *armature, - struct bPoseChannel *posechannel); - virtual ~BL_ArmatureChannel(); - - inline const char *GetName() - { - return m_posechannel->name; - } - -#ifdef WITH_PYTHON - // Python access - virtual PyObject *py_repr(void); - - static PyObject *py_attr_getattr(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef); - static int py_attr_setattr(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value); - static PyObject *py_attr_get_joint_rotation(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef); - static int py_attr_set_joint_rotation(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value); -#endif /* WITH_PYTHON */ -}; - -/* this is a factory class to access bBone data field in the GE. - * It's not supposed to be instantiated, we only need it for the Attributes and Method array. - * The actual proxy object will be manually created using NewProxyPtr */ -class BL_ArmatureBone : public PyObjectPlus -{ - // use Py_HeaderPtr since we use generic pointer in proxy - Py_HeaderPtr; -private: - // make constructor private to make sure no one tries to instantiate this class - BL_ArmatureBone() {} - virtual ~BL_ArmatureBone() {} - -public: - -#ifdef WITH_PYTHON - static PyObject *py_bone_repr(PyObject *self); - static PyObject *py_bone_get_parent(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef); - static PyObject *py_bone_get_children(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef); -#endif - -}; - -#endif /* __BL_ARMATURECHANNEL_H__ */ |