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Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureChannel.h')
-rw-r--r--source/gameengine/Converter/BL_ArmatureChannel.h101
1 files changed, 0 insertions, 101 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureChannel.h b/source/gameengine/Converter/BL_ArmatureChannel.h
deleted file mode 100644
index a07097f8178..00000000000
--- a/source/gameengine/Converter/BL_ArmatureChannel.h
+++ /dev/null
@@ -1,101 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file BL_ArmatureChannel.h
- * \ingroup bgeconv
- */
-
-#ifndef __BL_ARMATURECHANNEL_H__
-#define __BL_ARMATURECHANNEL_H__
-
-#include "DNA_action_types.h"
-#include "CTR_HashedPtr.h"
-#include "CTR_Map.h"
-#include "EXP_PyObjectPlus.h"
-
-class SCA_IObject;
-class KX_GameObject;
-class BL_ArmatureObject;
-struct bConstraint;
-struct bPoseChannel;
-struct Object;
-struct bPose;
-
-class BL_ArmatureChannel : public PyObjectPlus
-{
- // use Py_HeaderPtr since we use generic pointer in proxy
- Py_HeaderPtr;
-
-private:
- friend class BL_ArmatureObject;
- struct bPoseChannel* m_posechannel;
- BL_ArmatureObject* m_armature;
-
-public:
- BL_ArmatureChannel(class BL_ArmatureObject *armature,
- struct bPoseChannel *posechannel);
- virtual ~BL_ArmatureChannel();
-
- inline const char *GetName()
- {
- return m_posechannel->name;
- }
-
-#ifdef WITH_PYTHON
- // Python access
- virtual PyObject *py_repr(void);
-
- static PyObject *py_attr_getattr(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
- static int py_attr_setattr(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
- static PyObject *py_attr_get_joint_rotation(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
- static int py_attr_set_joint_rotation(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
-#endif /* WITH_PYTHON */
-};
-
-/* this is a factory class to access bBone data field in the GE.
- * It's not supposed to be instantiated, we only need it for the Attributes and Method array.
- * The actual proxy object will be manually created using NewProxyPtr */
-class BL_ArmatureBone : public PyObjectPlus
-{
- // use Py_HeaderPtr since we use generic pointer in proxy
- Py_HeaderPtr;
-private:
- // make constructor private to make sure no one tries to instantiate this class
- BL_ArmatureBone() {}
- virtual ~BL_ArmatureBone() {}
-
-public:
-
-#ifdef WITH_PYTHON
- static PyObject *py_bone_repr(PyObject *self);
- static PyObject *py_bone_get_parent(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
- static PyObject *py_bone_get_children(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
-#endif
-
-};
-
-#endif /* __BL_ARMATURECHANNEL_H__ */