diff options
Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureConstraint.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_ArmatureConstraint.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureConstraint.cpp b/source/gameengine/Converter/BL_ArmatureConstraint.cpp index 169205d79e7..b8ad117a220 100644 --- a/source/gameengine/Converter/BL_ArmatureConstraint.cpp +++ b/source/gameengine/Converter/BL_ArmatureConstraint.cpp @@ -288,7 +288,7 @@ PyAttributeDef BL_ArmatureConstraint::Attributes[] = { PyObject *BL_ArmatureConstraint::py_attr_getattr(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef) { - BL_ArmatureConstraint* self= static_cast<BL_ArmatureConstraint*>(self_v); + BL_ArmatureConstraint* self = static_cast<BL_ArmatureConstraint*>(self_v); bConstraint* constraint = self->m_constraint; bKinematicConstraint* ikconstraint = (constraint && constraint->type == CONSTRAINT_TYPE_KINEMATIC) ? (bKinematicConstraint*)constraint->data : NULL; int attr_order = attrdef-Attributes; @@ -353,7 +353,7 @@ PyObject *BL_ArmatureConstraint::py_attr_getattr(void *self_v, const struct KX_P int BL_ArmatureConstraint::py_attr_setattr(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value) { - BL_ArmatureConstraint* self= static_cast<BL_ArmatureConstraint*>(self_v); + BL_ArmatureConstraint* self = static_cast<BL_ArmatureConstraint*>(self_v); bConstraint* constraint = self->m_constraint; bKinematicConstraint* ikconstraint = (constraint && constraint->type == CONSTRAINT_TYPE_KINEMATIC) ? (bKinematicConstraint*)constraint->data : NULL; int attr_order = attrdef-Attributes; |