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Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureConstraint.cpp')
-rw-r--r--source/gameengine/Converter/BL_ArmatureConstraint.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureConstraint.cpp b/source/gameengine/Converter/BL_ArmatureConstraint.cpp
index 169205d79e7..b8ad117a220 100644
--- a/source/gameengine/Converter/BL_ArmatureConstraint.cpp
+++ b/source/gameengine/Converter/BL_ArmatureConstraint.cpp
@@ -288,7 +288,7 @@ PyAttributeDef BL_ArmatureConstraint::Attributes[] = {
PyObject *BL_ArmatureConstraint::py_attr_getattr(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef)
{
- BL_ArmatureConstraint* self= static_cast<BL_ArmatureConstraint*>(self_v);
+ BL_ArmatureConstraint* self = static_cast<BL_ArmatureConstraint*>(self_v);
bConstraint* constraint = self->m_constraint;
bKinematicConstraint* ikconstraint = (constraint && constraint->type == CONSTRAINT_TYPE_KINEMATIC) ? (bKinematicConstraint*)constraint->data : NULL;
int attr_order = attrdef-Attributes;
@@ -353,7 +353,7 @@ PyObject *BL_ArmatureConstraint::py_attr_getattr(void *self_v, const struct KX_P
int BL_ArmatureConstraint::py_attr_setattr(void *self_v, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value)
{
- BL_ArmatureConstraint* self= static_cast<BL_ArmatureConstraint*>(self_v);
+ BL_ArmatureConstraint* self = static_cast<BL_ArmatureConstraint*>(self_v);
bConstraint* constraint = self->m_constraint;
bKinematicConstraint* ikconstraint = (constraint && constraint->type == CONSTRAINT_TYPE_KINEMATIC) ? (bKinematicConstraint*)constraint->data : NULL;
int attr_order = attrdef-Attributes;