diff options
Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureObject.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_ArmatureObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp index 04618bf9e2d..dd2e29e4288 100644 --- a/source/gameengine/Converter/BL_ArmatureObject.cpp +++ b/source/gameengine/Converter/BL_ArmatureObject.cpp @@ -549,7 +549,7 @@ void BL_ArmatureObject::GetPose(bPose **pose) if (!*pose) { /* probably not to good of an idea to - * duplicate everying, but it clears up + * duplicate everything, but it clears up * a crash and memory leakage when * &BL_ActionActuator::m_pose is freed */ |