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Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureObject.cpp')
-rw-r--r--source/gameengine/Converter/BL_ArmatureObject.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp
index 1da07b73dec..5d05dfcff52 100644
--- a/source/gameengine/Converter/BL_ArmatureObject.cpp
+++ b/source/gameengine/Converter/BL_ArmatureObject.cpp
@@ -30,6 +30,7 @@
#include "BL_ArmatureObject.h"
#include "BL_ActionActuator.h"
#include "KX_BlenderSceneConverter.h"
+#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_ghash.h"
#include "BLI_math.h"
@@ -113,6 +114,11 @@ void game_copy_pose(bPose **dst, bPose *src, int copy_constraint) {
pchan->constraints.first = NULL;
pchan->constraints.last = NULL;
}
+
+ // fails to link, props are not used in the BGE yet.
+ /* if(pchan->prop)
+ pchan->prop= IDP_CopyProperty(pchan->prop); */
+ pchan->prop= NULL;
}
BLI_ghash_free(ghash, NULL, NULL);