Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureObject.cpp')
-rw-r--r--source/gameengine/Converter/BL_ArmatureObject.cpp15
1 files changed, 6 insertions, 9 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp
index 071cd50c506..6fc5c40d570 100644
--- a/source/gameengine/Converter/BL_ArmatureObject.cpp
+++ b/source/gameengine/Converter/BL_ArmatureObject.cpp
@@ -70,20 +70,17 @@ BL_ArmatureObject::BL_ArmatureObject(
CValue* BL_ArmatureObject::GetReplica()
{
BL_ArmatureObject* replica = new BL_ArmatureObject(*this);
-
- // this will copy properties and so on...
- CValue::AddDataToReplica(replica);
-
- ProcessReplica(replica);
+ replica->ProcessReplica();
return replica;
}
-void BL_ArmatureObject::ProcessReplica(BL_ArmatureObject *replica)
+void BL_ArmatureObject::ProcessReplica()
{
- KX_GameObject::ProcessReplica(replica);
+ bPose *pose= m_pose;
+ KX_GameObject::ProcessReplica();
- replica->m_pose = NULL;
- game_copy_pose(&replica->m_pose, m_pose);
+ m_pose = NULL;
+ game_copy_pose(&m_pose, pose);
}
BL_ArmatureObject::~BL_ArmatureObject()