diff options
Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureObject.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_ArmatureObject.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp index 18204d1deab..35ee3ac1ca3 100644 --- a/source/gameengine/Converter/BL_ArmatureObject.cpp +++ b/source/gameengine/Converter/BL_ArmatureObject.cpp @@ -53,10 +53,6 @@ #include "MT_Matrix4x4.h" -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /** * Move here pose function for game engine so that we can mix with GE objects * Principle is as follow: |