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Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureObject.h')
-rw-r--r-- | source/gameengine/Converter/BL_ArmatureObject.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureObject.h b/source/gameengine/Converter/BL_ArmatureObject.h index af0212d77a8..aafc8271dd6 100644 --- a/source/gameengine/Converter/BL_ArmatureObject.h +++ b/source/gameengine/Converter/BL_ArmatureObject.h @@ -77,6 +77,7 @@ public: /// Returns the bone length. The end of the bone is in the local y direction. float GetBoneLength(Bone* bone) const; + virtual int GetGameObjectType() { return OBJ_ARMATURE; } protected: Object *m_objArma; struct bArmature *m_armature; |