Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/gameengine/Converter/BL_ArmatureObject.h')
-rw-r--r--source/gameengine/Converter/BL_ArmatureObject.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureObject.h b/source/gameengine/Converter/BL_ArmatureObject.h
index 691e73d6bde..65513aa579c 100644
--- a/source/gameengine/Converter/BL_ArmatureObject.h
+++ b/source/gameengine/Converter/BL_ArmatureObject.h
@@ -49,7 +49,7 @@ class MT_Matrix4x4;
struct Object;
class KX_BlenderSceneConverter;
-class BL_ArmatureObject : public KX_GameObject
+class BL_ArmatureObject : public KX_GameObject
{
Py_Header
public:
@@ -80,11 +80,11 @@ public:
void RestorePose();
bool UpdateTimestep(double curtime);
-
+
struct bArmature *GetArmature() { return (bArmature*)m_objArma->data; }
const struct bArmature * GetArmature() const { return (bArmature*)m_objArma->data; }
const struct Scene * GetScene() const { return m_scene; }
-
+
Object* GetArmatureObject() {return m_objArma;}
Object* GetOrigArmatureObject() {return m_origObjArma;}
@@ -106,7 +106,7 @@ public:
/// Retrieve the pose matrix for the specified bone.
/// Returns true on success.
bool GetBoneMatrix(Bone* bone, MT_Matrix4x4& matrix);
-
+
/// Returns the bone length. The end of the bone is in the local y direction.
float GetBoneLength(Bone* bone) const;
@@ -130,7 +130,7 @@ protected:
Object *m_origObjArma;
struct bPose *m_pose;
struct bPose *m_armpose;
- struct Scene *m_scene; // need for BKE_pose_where_is
+ struct Scene *m_scene; // need for BKE_pose_where_is
double m_lastframe;
double m_timestep; // delta since last pose evaluation.
int m_vert_deform_type;