diff options
Diffstat (limited to 'source/gameengine/Converter/BL_BlenderDataConversion.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_BlenderDataConversion.cpp | 22 |
1 files changed, 17 insertions, 5 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index 1d90d97f824..c331b878178 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -145,9 +145,11 @@ extern "C" { #include "BKE_customdata.h" #include "BKE_cdderivedmesh.h" #include "BKE_DerivedMesh.h" +#include "BKE_material.h" /* give_current_material */ + +extern Material defmaterial; /* material.c */ } -#include "BKE_material.h" /* give_current_material */ /* end of blender include block */ #include "KX_BlenderInputDevice.h" @@ -462,7 +464,9 @@ bool ConvertMaterial( } } } - material->flag[i] |= (mat->ipo!=0)?HASIPO:0; +#if 0 /* this flag isnt used anymore */ + material->flag[i] |= (BKE_animdata_from_id(mat->id) != NULL) ? HASIPO : 0; +#endif /// -------------------------------- // mapping methods material->mapping[i].mapping |= ( mttmp->texco & TEXCO_REFL )?USEREFL:0; @@ -837,6 +841,11 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, KX_Scene* scene, else ma = mesh->mat ? mesh->mat[mface->mat_nr]:NULL; + /* ckeck for texface since texface _only_ is used as a fallback */ + if(ma == NULL && tface == NULL) { + ma= &defmaterial; + } + { bool visible = true; bool twoside = false; @@ -1969,8 +1978,8 @@ void BL_ConvertBlenderObjects(struct Main* maggie, frame_type = RAS_FrameSettings::e_frame_scale; } - aspect_width = blenderscene->gm.xsch; - aspect_height = blenderscene->gm.ysch; + aspect_width = blenderscene->r.xsch*blenderscene->r.xasp; + aspect_height = blenderscene->r.ysch*blenderscene->r.yasp; } RAS_FrameSettings frame_settings( @@ -2600,6 +2609,9 @@ void BL_ConvertBlenderObjects(struct Main* maggie, bConstraint *curcon; conlist = get_active_constraints2(blenderobject); + if((gameobj->GetLayer()&activeLayerBitInfo)==0) + continue; + if (conlist) { for (curcon = (bConstraint *)conlist->first; curcon; curcon=(bConstraint *)curcon->next) { if (curcon->type==CONSTRAINT_TYPE_RIGIDBODYJOINT){ @@ -2613,7 +2625,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie, if (dat->tar) { KX_GameObject *gotar=getGameOb(dat->tar->id.name+2,sumolist); - if (gotar && gotar->GetPhysicsController()) + if (gotar && ((gotar->GetLayer()&activeLayerBitInfo)!=0) && gotar->GetPhysicsController()) physctr2 = (PHY_IPhysicsController*) gotar->GetPhysicsController()->GetUserData(); } |