diff options
Diffstat (limited to 'source/gameengine/Converter/BL_BlenderDataConversion.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_BlenderDataConversion.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index 792a3e309f3..9f214721c82 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -2354,7 +2354,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie, // Remove the child reference in the local list! // Note: there may be descendents already if the children of the child were processed // by this loop before the child. In that case, we must remove the children also - CListValue* childrenlist = (CListValue*)childobj->PyGetChildrenRecursive(childobj); + CListValue* childrenlist = childobj->GetChildrenRecursive(); childrenlist->Add(childobj->AddRef()); for ( i=0;i<childrenlist->GetCount();i++) { |