Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/gameengine/Converter/BL_BlenderDataConversion.cpp')
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index 645977108ac..d3b994eda91 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@ -300,7 +300,7 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, RAS_IRenderTools*
}
Material* ma = give_current_material(blenderobj, 1 /* mface->mat_nr */);
- const char* matnameptr = (ma ? ma->id.name : "");
+ //const char* matnameptr = (ma ? ma->id.name : ""); /*unused*/
bool polyvisible = true;
if (mesh->tface && tface)
@@ -410,7 +410,7 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, RAS_IRenderTools*
int vtxarray = meshobj->FindVertexArray(nverts,polymat);
RAS_Polygon* poly = new RAS_Polygon(bucket,polyvisible,nverts,vtxarray);
if (skinMesh) {
- int d1, d2, d3, d4;
+ int d1, d2, d3, d4=0;
bool flat;
/* If the face is set to solid, all fnors are the same */
@@ -715,7 +715,7 @@ void BL_CreatePhysicsObjectNew(KX_GameObject* gameobj,
)
{
- SYS_SystemHandle syshandle = SYS_GetSystem();
+ //SYS_SystemHandle syshandle = SYS_GetSystem(); /*unused*/
//int userigidbody = SYS_GetCommandLineInt(syshandle,"norigidbody",0);
//bool bRigidBody = (userigidbody == 0);