diff options
Diffstat (limited to 'source/gameengine/Converter/BL_BlenderDataConversion.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_BlenderDataConversion.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index 645977108ac..d3b994eda91 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -300,7 +300,7 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, RAS_IRenderTools* } Material* ma = give_current_material(blenderobj, 1 /* mface->mat_nr */); - const char* matnameptr = (ma ? ma->id.name : ""); + //const char* matnameptr = (ma ? ma->id.name : ""); /*unused*/ bool polyvisible = true; if (mesh->tface && tface) @@ -410,7 +410,7 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, RAS_IRenderTools* int vtxarray = meshobj->FindVertexArray(nverts,polymat); RAS_Polygon* poly = new RAS_Polygon(bucket,polyvisible,nverts,vtxarray); if (skinMesh) { - int d1, d2, d3, d4; + int d1, d2, d3, d4=0; bool flat; /* If the face is set to solid, all fnors are the same */ @@ -715,7 +715,7 @@ void BL_CreatePhysicsObjectNew(KX_GameObject* gameobj, ) { - SYS_SystemHandle syshandle = SYS_GetSystem(); + //SYS_SystemHandle syshandle = SYS_GetSystem(); /*unused*/ //int userigidbody = SYS_GetCommandLineInt(syshandle,"norigidbody",0); //bool bRigidBody = (userigidbody == 0); |