diff options
Diffstat (limited to 'source/gameengine/Converter/BL_BlenderDataConversion.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_BlenderDataConversion.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index 57611d65e14..95ae7591776 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -737,16 +737,16 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, KX_Scene* scene, MVert *mvert = dm->getVertArray(dm); int totvert = dm->getNumVerts(dm); - MFace *mface = dm->getFaceArray(dm); - MTFace *tface = static_cast<MTFace*>(dm->getFaceDataArray(dm, CD_MTFACE)); - MCol *mcol = static_cast<MCol*>(dm->getFaceDataArray(dm, CD_MCOL)); + MFace *mface = dm->getTessFaceArray(dm); + MTFace *tface = static_cast<MTFace*>(dm->getTessFaceDataArray(dm, CD_MTFACE)); + MCol *mcol = static_cast<MCol*>(dm->getTessFaceDataArray(dm, CD_MCOL)); float (*tangent)[4] = NULL; - int totface = dm->getNumFaces(dm); + int totface = dm->getNumTessFaces(dm); const char *tfaceName = ""; if(tface) { DM_add_tangent_layer(dm); - tangent = (float(*)[4])dm->getFaceDataArray(dm, CD_TANGENT); + tangent = (float(*)[4])dm->getTessFaceDataArray(dm, CD_TANGENT); } meshobj = new RAS_MeshObject(mesh); |