Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/gameengine/Converter/BL_BlenderDataConversion.h')
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.h56
1 files changed, 0 insertions, 56 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.h b/source/gameengine/Converter/BL_BlenderDataConversion.h
deleted file mode 100644
index c120de85d74..00000000000
--- a/source/gameengine/Converter/BL_BlenderDataConversion.h
+++ /dev/null
@@ -1,56 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file BL_BlenderDataConversion.h
- * \ingroup bgeconv
- */
-
-#ifndef __BL_BLENDERDATACONVERSION_H__
-#define __BL_BLENDERDATACONVERSION_H__
-
-#include "CTR_HashedPtr.h"
-#include "STR_String.h"
-#include "EXP_Python.h"
-#include "KX_PhysicsEngineEnums.h"
-#include "SCA_IInputDevice.h"
-
-class RAS_MeshObject* BL_ConvertMesh(struct Mesh* mesh,struct Object* lightobj,class KX_Scene* scene, class KX_BlenderSceneConverter *converter, bool libloading);
-
-void BL_ConvertBlenderObjects(struct Main* maggie,
- class KX_Scene* kxscene,
- class KX_KetsjiEngine* ketsjiEngine,
- e_PhysicsEngine physics_engine,
- class RAS_IRasterizer* rendertools,
- class RAS_ICanvas* canvas,
- class KX_BlenderSceneConverter* sceneconverter,
- bool alwaysUseExpandFraming,
- bool libloading=false
- );
-
-SCA_IInputDevice::KX_EnumInputs ConvertKeyCode(int key_code);
-
-#endif /* __BL_BLENDERDATACONVERSION_H__ */