diff options
Diffstat (limited to 'source/gameengine/Converter/BL_MeshDeformer.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_MeshDeformer.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_MeshDeformer.cpp b/source/gameengine/Converter/BL_MeshDeformer.cpp index 682ff57be6b..c9371b9df50 100644 --- a/source/gameengine/Converter/BL_MeshDeformer.cpp +++ b/source/gameengine/Converter/BL_MeshDeformer.cpp @@ -54,7 +54,8 @@ bool BL_MeshDeformer::Apply(RAS_IPolyMaterial*) // only apply once per frame if the mesh is actually modified if (m_pMeshObject->MeshModified() && - m_lastDeformUpdate != m_gameobj->GetLastFrame()) { + m_lastDeformUpdate != m_gameobj->GetLastFrame()) + { // For each material for (list<RAS_MeshMaterial>::iterator mit= m_pMeshObject->GetFirstMaterial(); mit != m_pMeshObject->GetLastMaterial(); ++ mit) { |