diff options
Diffstat (limited to 'source/gameengine/Converter/BL_MeshDeformer.cpp')
-rw-r--r-- | source/gameengine/Converter/BL_MeshDeformer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Converter/BL_MeshDeformer.cpp b/source/gameengine/Converter/BL_MeshDeformer.cpp index d7012abe316..0abc344a844 100644 --- a/source/gameengine/Converter/BL_MeshDeformer.cpp +++ b/source/gameengine/Converter/BL_MeshDeformer.cpp @@ -47,7 +47,7 @@ #include "GEN_Map.h" #include "STR_HashedString.h" -#include "BLI_arithb.h" +#include "BLI_math.h" bool BL_MeshDeformer::Apply(RAS_IPolyMaterial*) { @@ -176,7 +176,7 @@ void BL_MeshDeformer::RecalcNormals() fnor[0]= n1[1]*n2[2] - n1[2]*n2[1]; fnor[1]= n1[2]*n2[0] - n1[0]*n2[2]; fnor[2]= n1[0]*n2[1] - n1[1]*n2[0]; - Normalize(fnor); + normalize_v3(fnor); /* add to vertices for smooth normals */ float *vn1 = m_transnors[v1.getOrigIndex()]; |