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Diffstat (limited to 'source/gameengine/Converter/BL_ModifierDeformer.cpp')
-rw-r--r--source/gameengine/Converter/BL_ModifierDeformer.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/gameengine/Converter/BL_ModifierDeformer.cpp b/source/gameengine/Converter/BL_ModifierDeformer.cpp
index 7e64d16d012..71dc1bdec87 100644
--- a/source/gameengine/Converter/BL_ModifierDeformer.cpp
+++ b/source/gameengine/Converter/BL_ModifierDeformer.cpp
@@ -197,6 +197,15 @@ bool BL_ModifierDeformer::Update(void)
}
m_lastModifierUpdate=m_gameobj->GetLastFrame();
bShapeUpdate = true;
+
+ int nmat = m_pMeshObject->NumMaterials();
+ for (int imat=0; imat<nmat; imat++) {
+ RAS_MeshMaterial *mmat = m_pMeshObject->GetMeshMaterial(imat);
+ RAS_MeshSlot **slot = mmat->m_slots[(void*)m_gameobj];
+ if (!slot || !*slot)
+ continue;
+ (*slot)->m_pDerivedMesh = m_dm;
+ }
}
return bShapeUpdate;
}
@@ -206,14 +215,5 @@ bool BL_ModifierDeformer::Apply(RAS_IPolyMaterial *mat)
if (!Update())
return false;
- // drawing is based on derived mesh, must set it in the mesh slots
- int nmat = m_pMeshObject->NumMaterials();
- for (int imat=0; imat<nmat; imat++) {
- RAS_MeshMaterial *mmat = m_pMeshObject->GetMeshMaterial(imat);
- RAS_MeshSlot **slot = mmat->m_slots[(void*)m_gameobj];
- if (!slot || !*slot)
- continue;
- (*slot)->m_pDerivedMesh = m_dm;
- }
return true;
}