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Diffstat (limited to 'source/gameengine/Converter/BL_ShapeActionActuator.cpp')
-rw-r--r--source/gameengine/Converter/BL_ShapeActionActuator.cpp220
1 files changed, 184 insertions, 36 deletions
diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.cpp b/source/gameengine/Converter/BL_ShapeActionActuator.cpp
index 0f976bfb842..cbaa8668b26 100644
--- a/source/gameengine/Converter/BL_ShapeActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ShapeActionActuator.cpp
@@ -1,3 +1,4 @@
+<<<<<<< .working
/**
* $Id:BL_ShapeActionActuator.cpp 15330 2008-06-23 16:37:51Z theeth $
*
@@ -91,6 +92,102 @@ bool BL_ShapeActionActuator::ClampLocalTime()
{
m_localtime = m_endframe;
return true;
+=======
+/**
+* $Id$
+*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+*/
+
+#if defined (__sgi)
+#include <math.h>
+#else
+#include <cmath>
+#endif
+
+#include "SCA_LogicManager.h"
+#include "BL_ShapeActionActuator.h"
+#include "BL_ActionActuator.h"
+#include "BL_ShapeDeformer.h"
+#include "KX_GameObject.h"
+#include "STR_HashedString.h"
+#include "DNA_action_types.h"
+#include "DNA_nla_types.h"
+#include "DNA_actuator_types.h"
+#include "BKE_action.h"
+#include "DNA_armature_types.h"
+#include "MEM_guardedalloc.h"
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "MT_Matrix4x4.h"
+#include "BKE_utildefines.h"
+#include "FloatValue.h"
+#include "PyObjectPlus.h"
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+BL_ShapeActionActuator::~BL_ShapeActionActuator()
+{
+}
+
+void BL_ShapeActionActuator::ProcessReplica()
+{
+ m_localtime=m_startframe;
+ m_lastUpdate=-1;
+}
+
+void BL_ShapeActionActuator::SetBlendTime (float newtime)
+{
+ m_blendframe = newtime;
+}
+
+CValue* BL_ShapeActionActuator::GetReplica()
+{
+ BL_ShapeActionActuator* replica = new BL_ShapeActionActuator(*this);//m_float,GetName());
+ replica->ProcessReplica();
+
+ // this will copy properties and so on...
+ CValue::AddDataToReplica(replica);
+ return replica;
+}
+
+bool BL_ShapeActionActuator::ClampLocalTime()
+{
+ if (m_startframe < m_endframe) {
+ if (m_localtime < m_startframe)
+ {
+ m_localtime = m_startframe;
+ return true;
+ }
+ else if (m_localtime > m_endframe)
+ {
+ m_localtime = m_endframe;
+ return true;
}
} else {
if (m_localtime > m_startframe)
@@ -134,7 +231,6 @@ void BL_ShapeActionActuator::BlendShape(Key* key, float srcweight)
{
vector<float>::const_iterator it;
float dstweight;
- int i;
KeyBlock *kb;
dstweight = 1.0F - srcweight;
@@ -155,6 +251,8 @@ bool BL_ShapeActionActuator::Update(double curtime, bool frame)
bool apply=true;
int priority;
float newweight;
+
+ curtime -= KX_KetsjiEngine::GetSuspendedDelta();
// result = true if animation has to be continued, false if animation stops
// maybe there are events for us in the queue !
@@ -340,6 +438,19 @@ bool BL_ShapeActionActuator::Update(double curtime, bool frame)
break;
}
+ /* Set the property if its defined */
+ if (m_framepropname[0] != '\0') {
+ CValue* propowner = GetParent();
+ CValue* oldprop = propowner->GetProperty(m_framepropname);
+ CValue* newval = new CFloatValue(m_localtime);
+ if (oldprop) {
+ oldprop->SetValue(newval);
+ } else {
+ propowner->SetProperty(m_framepropname, newval);
+>>>>>>> .merge-right.r16886
+ }
+ newval->Release();
+ }
if (bNegativeEvent)
m_blendframe=0.0f;
@@ -433,24 +544,26 @@ PyParentObject BL_ShapeActionActuator::Parents[] = {
};
PyMethodDef BL_ShapeActionActuator::Methods[] = {
- {"setAction", (PyCFunction) BL_ShapeActionActuator::sPySetAction, METH_VARARGS, SetAction_doc},
- {"setStart", (PyCFunction) BL_ShapeActionActuator::sPySetStart, METH_VARARGS, SetStart_doc},
- {"setEnd", (PyCFunction) BL_ShapeActionActuator::sPySetEnd, METH_VARARGS, SetEnd_doc},
- {"setBlendin", (PyCFunction) BL_ShapeActionActuator::sPySetBlendin, METH_VARARGS, SetBlendin_doc},
- {"setPriority", (PyCFunction) BL_ShapeActionActuator::sPySetPriority, METH_VARARGS, SetPriority_doc},
- {"setFrame", (PyCFunction) BL_ShapeActionActuator::sPySetFrame, METH_VARARGS, SetFrame_doc},
- {"setProperty", (PyCFunction) BL_ShapeActionActuator::sPySetProperty, METH_VARARGS, SetProperty_doc},
- {"setBlendtime", (PyCFunction) BL_ShapeActionActuator::sPySetBlendtime, METH_VARARGS, SetBlendtime_doc},
-
- {"getAction", (PyCFunction) BL_ShapeActionActuator::sPyGetAction, METH_NOARGS, GetAction_doc},
- {"getStart", (PyCFunction) BL_ShapeActionActuator::sPyGetStart, METH_NOARGS, GetStart_doc},
- {"getEnd", (PyCFunction) BL_ShapeActionActuator::sPyGetEnd, METH_NOARGS, GetEnd_doc},
- {"getBlendin", (PyCFunction) BL_ShapeActionActuator::sPyGetBlendin, METH_NOARGS, GetBlendin_doc},
- {"getPriority", (PyCFunction) BL_ShapeActionActuator::sPyGetPriority, METH_NOARGS, GetPriority_doc},
- {"getFrame", (PyCFunction) BL_ShapeActionActuator::sPyGetFrame, METH_NOARGS, GetFrame_doc},
- {"getProperty", (PyCFunction) BL_ShapeActionActuator::sPyGetProperty, METH_NOARGS, GetProperty_doc},
- {"getType", (PyCFunction) BL_ShapeActionActuator::sPyGetType, METH_NOARGS, GetType_doc},
- {"setType", (PyCFunction) BL_ShapeActionActuator::sPySetType, METH_NOARGS, SetType_doc},
+ {"setAction", (PyCFunction) BL_ShapeActionActuator::sPySetAction, METH_VARARGS, (PY_METHODCHAR)SetAction_doc},
+ {"setStart", (PyCFunction) BL_ShapeActionActuator::sPySetStart, METH_VARARGS, (PY_METHODCHAR)SetStart_doc},
+ {"setEnd", (PyCFunction) BL_ShapeActionActuator::sPySetEnd, METH_VARARGS, (PY_METHODCHAR)SetEnd_doc},
+ {"setBlendin", (PyCFunction) BL_ShapeActionActuator::sPySetBlendin, METH_VARARGS, (PY_METHODCHAR)SetBlendin_doc},
+ {"setPriority", (PyCFunction) BL_ShapeActionActuator::sPySetPriority, METH_VARARGS, (PY_METHODCHAR)SetPriority_doc},
+ {"setFrame", (PyCFunction) BL_ShapeActionActuator::sPySetFrame, METH_VARARGS, (PY_METHODCHAR)SetFrame_doc},
+ {"setProperty", (PyCFunction) BL_ShapeActionActuator::sPySetProperty, METH_VARARGS, (PY_METHODCHAR)SetProperty_doc},
+ {"setFrameProperty", (PyCFunction) BL_ShapeActionActuator::sPySetFrameProperty, METH_VARARGS, (PY_METHODCHAR)SetFrameProperty_doc},
+ {"setBlendtime", (PyCFunction) BL_ShapeActionActuator::sPySetBlendtime, METH_VARARGS, (PY_METHODCHAR)SetBlendtime_doc},
+
+ {"getAction", (PyCFunction) BL_ShapeActionActuator::sPyGetAction, METH_NOARGS, (PY_METHODCHAR)GetAction_doc},
+ {"getStart", (PyCFunction) BL_ShapeActionActuator::sPyGetStart, METH_NOARGS, (PY_METHODCHAR)GetStart_doc},
+ {"getEnd", (PyCFunction) BL_ShapeActionActuator::sPyGetEnd, METH_NOARGS, (PY_METHODCHAR)GetEnd_doc},
+ {"getBlendin", (PyCFunction) BL_ShapeActionActuator::sPyGetBlendin, METH_NOARGS, (PY_METHODCHAR)GetBlendin_doc},
+ {"getPriority", (PyCFunction) BL_ShapeActionActuator::sPyGetPriority, METH_NOARGS, (PY_METHODCHAR)GetPriority_doc},
+ {"getFrame", (PyCFunction) BL_ShapeActionActuator::sPyGetFrame, METH_NOARGS, (PY_METHODCHAR)GetFrame_doc},
+ {"getProperty", (PyCFunction) BL_ShapeActionActuator::sPyGetProperty, METH_NOARGS, (PY_METHODCHAR)GetProperty_doc},
+ {"getFrameProperty", (PyCFunction) BL_ShapeActionActuator::sPyGetFrameProperty, METH_NOARGS, (PY_METHODCHAR)GetFrameProperty_doc},
+ {"getType", (PyCFunction) BL_ShapeActionActuator::sPyGetType, METH_NOARGS, (PY_METHODCHAR)GetType_doc},
+ {"setType", (PyCFunction) BL_ShapeActionActuator::sPySetType, METH_NOARGS, (PY_METHODCHAR)SetType_doc},
{NULL,NULL} //Sentinel
};
@@ -459,7 +572,7 @@ PyObject* BL_ShapeActionActuator::_getattr(const STR_String& attr) {
}
/* setStart */
-char BL_ShapeActionActuator::GetAction_doc[] =
+const char BL_ShapeActionActuator::GetAction_doc[] =
"getAction()\n"
"\tReturns a string containing the name of the current action.\n";
@@ -471,7 +584,7 @@ PyObject* BL_ShapeActionActuator::PyGetAction(PyObject* self) {
}
/* getProperty */
-char BL_ShapeActionActuator::GetProperty_doc[] =
+const char BL_ShapeActionActuator::GetProperty_doc[] =
"getProperty()\n"
"\tReturns the name of the property to be used in FromProp mode.\n";
@@ -484,7 +597,7 @@ PyObject* BL_ShapeActionActuator::PyGetProperty(PyObject* self) {
}
/* getFrame */
-char BL_ShapeActionActuator::GetFrame_doc[] =
+const char BL_ShapeActionActuator::GetFrame_doc[] =
"getFrame()\n"
"\tReturns the current frame number.\n";
@@ -497,7 +610,7 @@ PyObject* BL_ShapeActionActuator::PyGetFrame(PyObject* self) {
}
/* getEnd */
-char BL_ShapeActionActuator::GetEnd_doc[] =
+const char BL_ShapeActionActuator::GetEnd_doc[] =
"getEnd()\n"
"\tReturns the last frame of the action.\n";
@@ -510,7 +623,7 @@ PyObject* BL_ShapeActionActuator::PyGetEnd(PyObject* self) {
}
/* getStart */
-char BL_ShapeActionActuator::GetStart_doc[] =
+const char BL_ShapeActionActuator::GetStart_doc[] =
"getStart()\n"
"\tReturns the starting frame of the action.\n";
@@ -523,7 +636,7 @@ PyObject* BL_ShapeActionActuator::PyGetStart(PyObject* self) {
}
/* getBlendin */
-char BL_ShapeActionActuator::GetBlendin_doc[] =
+const char BL_ShapeActionActuator::GetBlendin_doc[] =
"getBlendin()\n"
"\tReturns the number of interpolation animation frames to be\n"
"\tgenerated when this actuator is triggered.\n";
@@ -537,7 +650,7 @@ PyObject* BL_ShapeActionActuator::PyGetBlendin(PyObject* self) {
}
/* getPriority */
-char BL_ShapeActionActuator::GetPriority_doc[] =
+const char BL_ShapeActionActuator::GetPriority_doc[] =
"getPriority()\n"
"\tReturns the priority for this actuator. Actuators with lower\n"
"\tPriority numbers will override actuators with higher numbers.\n";
@@ -551,7 +664,7 @@ PyObject* BL_ShapeActionActuator::PyGetPriority(PyObject* self) {
}
/* setAction */
-char BL_ShapeActionActuator::SetAction_doc[] =
+const char BL_ShapeActionActuator::SetAction_doc[] =
"setAction(action, (reset))\n"
"\t - action : The name of the action to set as the current action.\n"
"\t Should be an action with Shape channels.\n"
@@ -591,7 +704,7 @@ PyObject* BL_ShapeActionActuator::PySetAction(PyObject* self,
}
/* setStart */
-char BL_ShapeActionActuator::SetStart_doc[] =
+const char BL_ShapeActionActuator::SetStart_doc[] =
"setStart(start)\n"
"\t - start : Specifies the starting frame of the animation.\n";
@@ -612,7 +725,7 @@ PyObject* BL_ShapeActionActuator::PySetStart(PyObject* self,
}
/* setEnd */
-char BL_ShapeActionActuator::SetEnd_doc[] =
+const char BL_ShapeActionActuator::SetEnd_doc[] =
"setEnd(end)\n"
"\t - end : Specifies the ending frame of the animation.\n";
@@ -633,7 +746,7 @@ PyObject* BL_ShapeActionActuator::PySetEnd(PyObject* self,
}
/* setBlendin */
-char BL_ShapeActionActuator::SetBlendin_doc[] =
+const char BL_ShapeActionActuator::SetBlendin_doc[] =
"setBlendin(blendin)\n"
"\t - blendin : Specifies the number of frames of animation to generate\n"
"\t when making transitions between actions.\n";
@@ -655,7 +768,7 @@ PyObject* BL_ShapeActionActuator::PySetBlendin(PyObject* self,
}
/* setBlendtime */
-char BL_ShapeActionActuator::SetBlendtime_doc[] =
+const char BL_ShapeActionActuator::SetBlendtime_doc[] =
"setBlendtime(blendtime)\n"
"\t - blendtime : Allows the script to directly modify the internal timer\n"
"\t used when generating transitions between actions. This\n"
@@ -682,7 +795,7 @@ PyObject* BL_ShapeActionActuator::PySetBlendtime(PyObject* self,
}
/* setPriority */
-char BL_ShapeActionActuator::SetPriority_doc[] =
+const char BL_ShapeActionActuator::SetPriority_doc[] =
"setPriority(priority)\n"
"\t - priority : Specifies the new priority. Actuators will lower\n"
"\t priority numbers will override actuators with higher\n"
@@ -704,8 +817,22 @@ PyObject* BL_ShapeActionActuator::PySetPriority(PyObject* self,
Py_RETURN_NONE;
}
+/* getProperty */
+const char BL_ShapeActionActuator::GetFrameProperty_doc[] =
+"getFrameProperty()\n"
+"\tReturns the name of the property, that is set to the current frame number.\n";
+
+PyObject* BL_ShapeActionActuator::PyGetFrameProperty(PyObject* self) {
+ PyObject *result;
+
+ result = Py_BuildValue("s", (const char *)m_framepropname);
+
+ return result;
+}
+
+
/* setFrame */
-char BL_ShapeActionActuator::SetFrame_doc[] =
+const char BL_ShapeActionActuator::SetFrame_doc[] =
"setFrame(frame)\n"
"\t - frame : Specifies the new current frame for the animation\n";
@@ -730,7 +857,7 @@ PyObject* BL_ShapeActionActuator::PySetFrame(PyObject* self,
}
/* setProperty */
-char BL_ShapeActionActuator::SetProperty_doc[] =
+const char BL_ShapeActionActuator::SetProperty_doc[] =
"setProperty(prop)\n"
"\t - prop : A string specifying the property name to be used in\n"
"\t FromProp playback mode.\n";
@@ -751,8 +878,29 @@ PyObject* BL_ShapeActionActuator::PySetProperty(PyObject* self,
Py_RETURN_NONE;
}
+/* setFrameProperty */
+const char BL_ShapeActionActuator::SetFrameProperty_doc[] =
+"setFrameProperty(prop)\n"
+"\t - prop : A string specifying the property of the frame set up update.\n";
+
+PyObject* BL_ShapeActionActuator::PySetFrameProperty(PyObject* self,
+ PyObject* args,
+ PyObject* kwds) {
+ char *string;
+
+ if (PyArg_ParseTuple(args,"s",&string))
+ {
+ m_framepropname = string;
+ }
+ else {
+ return NULL;
+ }
+
+ Py_RETURN_NONE;
+}
+
/* getType */
-char BL_ShapeActionActuator::GetType_doc[] =
+const char BL_ShapeActionActuator::GetType_doc[] =
"getType()\n"
"\tReturns the operation mode of the actuator.\n";
PyObject* BL_ShapeActionActuator::PyGetType(PyObject* self) {
@@ -760,7 +908,7 @@ PyObject* BL_ShapeActionActuator::PyGetType(PyObject* self) {
}
/* setType */
-char BL_ShapeActionActuator::SetType_doc[] =
+const char BL_ShapeActionActuator::SetType_doc[] =
"setType(mode)\n"
"\t - mode: Play (0), Flipper (2), LoopStop (3), LoopEnd (4) or Property (6)\n"
"\tSet the operation mode of the actuator.\n";