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Diffstat (limited to 'source/gameengine/Converter/BL_ShapeActionActuator.h')
-rw-r--r--source/gameengine/Converter/BL_ShapeActionActuator.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.h b/source/gameengine/Converter/BL_ShapeActionActuator.h
index e96d0e0ebb4..899bbbc616d 100644
--- a/source/gameengine/Converter/BL_ShapeActionActuator.h
+++ b/source/gameengine/Converter/BL_ShapeActionActuator.h
@@ -39,7 +39,7 @@
#include <vector>
struct Key;
-class BL_ShapeActionActuator : public SCA_IActuator
+class BL_ShapeActionActuator : public SCA_IActuator
{
public:
Py_Header
@@ -57,10 +57,10 @@ public:
virtual bool Update(double curtime, bool frame);
virtual CValue* GetReplica();
virtual void ProcessReplica();
-
+
void SetBlendTime (float newtime);
void BlendShape(struct Key* key, float weight);
-
+
bAction* GetAction() { return m_action; }
void SetAction(bAction* act) { m_action= act; }
@@ -127,7 +127,7 @@ protected:
float m_starttime;
/** The current time of the action */
float m_localtime;
-
+
float m_lastUpdate;
float m_blendin;
float m_blendstart;