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Diffstat (limited to 'source/gameengine/Converter/BL_SkinDeformer.cpp')
-rw-r--r--source/gameengine/Converter/BL_SkinDeformer.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/Converter/BL_SkinDeformer.cpp b/source/gameengine/Converter/BL_SkinDeformer.cpp
index 68da99f9fa5..16700859ebe 100644
--- a/source/gameengine/Converter/BL_SkinDeformer.cpp
+++ b/source/gameengine/Converter/BL_SkinDeformer.cpp
@@ -58,7 +58,7 @@ extern "C"{
#include "BKE_lattice.h"
#include "BKE_deform.h"
}
-
+
#include "BLI_blenlib.h"
#include "BLI_math.h"
@@ -188,8 +188,8 @@ void BL_SkinDeformer::BlenderDeformVerts()
copy_m4_m4(m_objMesh->obmat, m_obmat);
armature_deform_verts( par_arma, m_objMesh, NULL, m_transverts, NULL, m_bmesh->totvert, m_deformflags, NULL, NULL );
-
- // restore matrix
+
+ // restore matrix
copy_m4_m4(m_objMesh->obmat, obmat);
#ifdef __NLA_DEFNORMALS
@@ -276,7 +276,7 @@ void BL_SkinDeformer::BGEDeformVerts()
}
}
}
-
+
// Update Vertex Normal
norm = norm_chan_mat.topLeftCorner<3, 3>()*norm;