diff options
Diffstat (limited to 'source/gameengine/Converter/BL_SkinDeformer.h')
-rw-r--r-- | source/gameengine/Converter/BL_SkinDeformer.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/source/gameengine/Converter/BL_SkinDeformer.h b/source/gameengine/Converter/BL_SkinDeformer.h index c5568c049cb..f35db8273c4 100644 --- a/source/gameengine/Converter/BL_SkinDeformer.h +++ b/source/gameengine/Converter/BL_SkinDeformer.h @@ -63,12 +63,14 @@ public: } void SetArmature (class BL_ArmatureObject *armobj); - BL_SkinDeformer(struct Object *bmeshobj, + BL_SkinDeformer(BL_DeformableGameObject *gameobj, + struct Object *bmeshobj, class BL_SkinMeshObject *mesh, BL_ArmatureObject* arma = NULL); /* this second constructor is needed for making a mesh deformable on the fly. */ - BL_SkinDeformer(struct Object *bmeshobj_old, + BL_SkinDeformer(BL_DeformableGameObject *gameobj, + struct Object *bmeshobj_old, struct Object *bmeshobj_new, class BL_SkinMeshObject *mesh, bool release_object, |