diff options
Diffstat (limited to 'source/gameengine/Converter/BL_SkinDeformer.h')
-rw-r--r-- | source/gameengine/Converter/BL_SkinDeformer.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Converter/BL_SkinDeformer.h b/source/gameengine/Converter/BL_SkinDeformer.h index 9c6f5db2b95..28f2d0bf644 100644 --- a/source/gameengine/Converter/BL_SkinDeformer.h +++ b/source/gameengine/Converter/BL_SkinDeformer.h @@ -55,14 +55,14 @@ public: BL_SkinDeformer(BL_DeformableGameObject *gameobj, struct Object *bmeshobj, - class BL_SkinMeshObject *mesh, + class RAS_MeshObject *mesh, BL_ArmatureObject* arma = NULL); /* this second constructor is needed for making a mesh deformable on the fly. */ BL_SkinDeformer(BL_DeformableGameObject *gameobj, struct Object *bmeshobj_old, struct Object *bmeshobj_new, - class BL_SkinMeshObject *mesh, + class RAS_MeshObject *mesh, bool release_object, bool recalc_normal, BL_ArmatureObject* arma = NULL); |