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Diffstat (limited to 'source/gameengine/Converter/BL_SkinMeshObject.cpp')
-rw-r--r--source/gameengine/Converter/BL_SkinMeshObject.cpp156
1 files changed, 0 insertions, 156 deletions
diff --git a/source/gameengine/Converter/BL_SkinMeshObject.cpp b/source/gameengine/Converter/BL_SkinMeshObject.cpp
deleted file mode 100644
index 4eb01df410b..00000000000
--- a/source/gameengine/Converter/BL_SkinMeshObject.cpp
+++ /dev/null
@@ -1,156 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- * Deformer that supports armature skinning
- */
-
-#ifdef WIN32
-#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
-#endif //WIN32
-
-#include "MEM_guardedalloc.h"
-
-#include "DNA_key_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-
-#include "RAS_BucketManager.h"
-#include "RAS_IPolygonMaterial.h"
-
-#include "KX_GameObject.h"
-
-#include "BL_SkinMeshObject.h"
-#include "BL_DeformableGameObject.h"
-
-BL_SkinMeshObject::BL_SkinMeshObject(Mesh* mesh)
- : RAS_MeshObject (mesh)
-{
- m_bDeformed = true;
-
- if (m_mesh && m_mesh->key)
- {
- KeyBlock *kb;
- int count=0;
- // initialize weight cache for shape objects
- // count how many keys in this mesh
- for(kb= (KeyBlock*)m_mesh->key->block.first; kb; kb= (KeyBlock*)kb->next)
- count++;
- m_cacheWeightIndex.resize(count,-1);
- }
-}
-
-BL_SkinMeshObject::~BL_SkinMeshObject()
-{
- if (m_mesh && m_mesh->key)
- {
- KeyBlock *kb;
- // remove the weight cache to avoid memory leak
- for(kb= (KeyBlock*)m_mesh->key->block.first; kb; kb= (KeyBlock*)kb->next) {
- if(kb->weights)
- MEM_freeN(kb->weights);
- kb->weights= NULL;
- }
- }
-}
-
-void BL_SkinMeshObject::UpdateBuckets(void* clientobj,double* oglmatrix,bool useObjectColor,const MT_Vector4& rgbavec, bool visible, bool culled)
-{
- list<RAS_MeshMaterial>::iterator it;
- list<RAS_MeshSlot*>::iterator sit;
-
- for(it = m_materials.begin();it!=m_materials.end();++it) {
- if(!it->m_slots[clientobj])
- continue;
-
- RAS_MeshSlot *slot = *it->m_slots[clientobj];
- slot->SetDeformer(((BL_DeformableGameObject*)clientobj)->GetDeformer());
- }
-
- RAS_MeshObject::UpdateBuckets(clientobj, oglmatrix, useObjectColor, rgbavec, visible, culled);
-}
-
-static int get_def_index(Object* ob, const char* vgroup)
-{
- bDeformGroup *curdef;
- int index = 0;
-
- for (curdef = (bDeformGroup*)ob->defbase.first; curdef; curdef=(bDeformGroup*)curdef->next, index++)
- if (!strcmp(curdef->name, vgroup))
- return index;
-
- return -1;
-}
-
-void BL_SkinMeshObject::CheckWeightCache(Object* obj)
-{
- KeyBlock *kb;
- int kbindex, defindex;
- MDeformVert *dvert= NULL;
- int totvert, i, j;
- float *weights;
-
- if (!m_mesh->key)
- return;
-
- for(kbindex=0, kb= (KeyBlock*)m_mesh->key->block.first; kb; kb= (KeyBlock*)kb->next, kbindex++)
- {
- // first check the cases where the weight must be cleared
- if (kb->vgroup[0] == 0 ||
- m_mesh->dvert == NULL ||
- (defindex = get_def_index(obj, kb->vgroup)) == -1) {
- if (kb->weights) {
- MEM_freeN(kb->weights);
- kb->weights = NULL;
- }
- m_cacheWeightIndex[kbindex] = -1;
- } else if (m_cacheWeightIndex[kbindex] != defindex) {
- // a weight array is required but the cache is not matching
- if (kb->weights) {
- MEM_freeN(kb->weights);
- kb->weights = NULL;
- }
-
- dvert= m_mesh->dvert;
- totvert= m_mesh->totvert;
-
- weights= (float*)MEM_callocN(totvert*sizeof(float), "weights");
-
- for (i=0; i < totvert; i++, dvert++) {
- for(j=0; j<dvert->totweight; j++) {
- if (dvert->dw[j].def_nr == defindex) {
- weights[i]= dvert->dw[j].weight;
- break;
- }
- }
- }
- kb->weights = weights;
- m_cacheWeightIndex[kbindex] = defindex;
- }
- }
-}
-
-