diff options
Diffstat (limited to 'source/gameengine/Converter/BL_SkinMeshObject.h')
-rw-r--r-- | source/gameengine/Converter/BL_SkinMeshObject.h | 36 |
1 files changed, 32 insertions, 4 deletions
diff --git a/source/gameengine/Converter/BL_SkinMeshObject.h b/source/gameengine/Converter/BL_SkinMeshObject.h index 2422d4cd4c9..cc2b8de600e 100644 --- a/source/gameengine/Converter/BL_SkinMeshObject.h +++ b/source/gameengine/Converter/BL_SkinMeshObject.h @@ -33,7 +33,7 @@ #ifdef WIN32 #pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning #endif //WIN32 - +#include "MEM_guardedalloc.h" #include "RAS_MeshObject.h" #include "RAS_Deformer.h" #include "RAS_IPolygonMaterial.h" @@ -41,6 +41,7 @@ #include "BL_MeshDeformer.h" #include "DNA_mesh_types.h" +#include "DNA_key_types.h" #include "DNA_meshdata_types.h" typedef vector<struct MVert*> BL_MVertArray; @@ -105,6 +106,8 @@ class BL_SkinMeshObject : public RAS_MeshObject } protected: + vector<int> m_cacheWeightIndex; + public: struct BL_MDVertMap { RAS_IPolyMaterial *mat; int index; }; vector<vector<BL_MDVertMap> > m_mvert_to_dvert_mapping; @@ -113,10 +116,33 @@ public: // void Bucketize(double* oglmatrix,void* clientobj,bool useObjectColor,const MT_Vector4& rgbavec,class RAS_BucketManager* bucketmgr); int FindVertexArray(int numverts,RAS_IPolyMaterial* polymat); - BL_SkinMeshObject(int lightlayer) : RAS_MeshObject (lightlayer) - { m_class = 1;}; + BL_SkinMeshObject(Mesh* mesh, int lightlayer) : RAS_MeshObject (mesh, lightlayer) + { + m_class = 1; + if (m_mesh && m_mesh->key) + { + KeyBlock *kb; + int count=0; + // initialize weight cache for shape objects + // count how many keys in this mesh + for(kb= (KeyBlock*)m_mesh->key->block.first; kb; kb= (KeyBlock*)kb->next) + count++; + m_cacheWeightIndex.resize(count,-1); + } + }; - virtual ~BL_SkinMeshObject(){ + virtual ~BL_SkinMeshObject() + { + if (m_mesh && m_mesh->key) + { + KeyBlock *kb; + // remove the weight cache to avoid memory leak + for(kb= (KeyBlock*)m_mesh->key->block.first; kb; kb= (KeyBlock*)kb->next) { + if(kb->weights) + MEM_freeN(kb->weights); + kb->weights= NULL; + } + } }; const vecIndexArrays& GetDIndexCache (RAS_IPolyMaterial* mat) @@ -154,6 +180,8 @@ public: return index; } + // for shape keys, + void CheckWeightCache(struct Object* obj); }; |