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Diffstat (limited to 'source/gameengine/Converter/BL_SkinMeshObject.h')
-rw-r--r-- | source/gameengine/Converter/BL_SkinMeshObject.h | 67 |
1 files changed, 0 insertions, 67 deletions
diff --git a/source/gameengine/Converter/BL_SkinMeshObject.h b/source/gameengine/Converter/BL_SkinMeshObject.h deleted file mode 100644 index 838c6c3cb95..00000000000 --- a/source/gameengine/Converter/BL_SkinMeshObject.h +++ /dev/null @@ -1,67 +0,0 @@ -/** - * $Id$ - * - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -#ifndef __BL_SKINMESHOBJECT -#define __BL_SKINMESHOBJECT - -#ifdef WIN32 -#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning -#endif //WIN32 - -#include "RAS_MeshObject.h" -#include "RAS_Deformer.h" -#include "RAS_IPolygonMaterial.h" - -#include "BL_MeshDeformer.h" - -class BL_SkinMeshObject : public RAS_MeshObject -{ -protected: - vector<int> m_cacheWeightIndex; - -public: - BL_SkinMeshObject(Mesh* mesh); - ~BL_SkinMeshObject(); - - void UpdateBuckets(void* clientobj, double* oglmatrix, - bool useObjectColor, const MT_Vector4& rgbavec, bool visible, bool culled); - - // for shape keys, - void CheckWeightCache(struct Object* obj); - - -#ifdef WITH_CXX_GUARDEDALLOC -public: - void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_SkinMeshObject"); } - void operator delete( void *mem ) { MEM_freeN(mem); } -#endif -}; - -#endif - |