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Diffstat (limited to 'source/gameengine/Converter/BL_SkinMeshObject.h')
-rw-r--r--source/gameengine/Converter/BL_SkinMeshObject.h67
1 files changed, 0 insertions, 67 deletions
diff --git a/source/gameengine/Converter/BL_SkinMeshObject.h b/source/gameengine/Converter/BL_SkinMeshObject.h
deleted file mode 100644
index 838c6c3cb95..00000000000
--- a/source/gameengine/Converter/BL_SkinMeshObject.h
+++ /dev/null
@@ -1,67 +0,0 @@
-/**
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-#ifndef __BL_SKINMESHOBJECT
-#define __BL_SKINMESHOBJECT
-
-#ifdef WIN32
-#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
-#endif //WIN32
-
-#include "RAS_MeshObject.h"
-#include "RAS_Deformer.h"
-#include "RAS_IPolygonMaterial.h"
-
-#include "BL_MeshDeformer.h"
-
-class BL_SkinMeshObject : public RAS_MeshObject
-{
-protected:
- vector<int> m_cacheWeightIndex;
-
-public:
- BL_SkinMeshObject(Mesh* mesh);
- ~BL_SkinMeshObject();
-
- void UpdateBuckets(void* clientobj, double* oglmatrix,
- bool useObjectColor, const MT_Vector4& rgbavec, bool visible, bool culled);
-
- // for shape keys,
- void CheckWeightCache(struct Object* obj);
-
-
-#ifdef WITH_CXX_GUARDEDALLOC
-public:
- void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_SkinMeshObject"); }
- void operator delete( void *mem ) { MEM_freeN(mem); }
-#endif
-};
-
-#endif
-