diff options
Diffstat (limited to 'source/gameengine/Converter/KX_BlenderSceneConverter.cpp')
-rw-r--r-- | source/gameengine/Converter/KX_BlenderSceneConverter.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp index c58746a22c1..c0c28d15ad3 100644 --- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp +++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp @@ -35,7 +35,6 @@ #include "KX_Scene.h" #include "KX_GameObject.h" -#include "KX_BlenderSceneConverter.h" #include "KX_IpoConvert.h" #include "RAS_MeshObject.h" #include "KX_PhysicsEngineEnums.h" @@ -57,12 +56,10 @@ #include "CcdPhysicsEnvironment.h" #endif -#include "KX_BlenderSceneConverter.h" #include "KX_LibLoadStatus.h" #include "KX_BlenderScalarInterpolator.h" #include "BL_BlenderDataConversion.h" #include "BlenderWorldInfo.h" -#include "KX_Scene.h" /* This little block needed for linking to Blender... */ #ifdef WIN32 @@ -98,9 +95,7 @@ extern "C" /* Only for dynamic loading and merging */ #include "RAS_BucketManager.h" // XXX cant stay #include "KX_BlenderSceneConverter.h" -#include "BL_BlenderDataConversion.h" #include "KX_MeshProxy.h" -#include "RAS_MeshObject.h" extern "C" { #include "PIL_time.h" #include "BKE_context.h" @@ -254,7 +249,6 @@ Scene *KX_BlenderSceneConverter::GetBlenderSceneForName(const STR_String& name) return (Scene*)m_maggie->scene.first; } -#include "KX_PythonInit.h" #ifdef WITH_BULLET |