diff options
Diffstat (limited to 'source/gameengine/Converter/KX_BlenderSceneConverter.cpp')
-rw-r--r-- | source/gameengine/Converter/KX_BlenderSceneConverter.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp index f7eb25a70a6..e8f0c2997e7 100644 --- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp +++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp @@ -156,6 +156,7 @@ bool KX_BlenderSceneConverter::TryAndLoadNewFile() * Find the specified scene by name, or the first * scene if nothing matches (shouldn't happen). */ +#if 0 static struct Scene *GetSceneForName2(struct Main *maggie, const STR_String& scenename) { Scene *sce; @@ -165,7 +166,7 @@ static struct Scene *GetSceneForName2(struct Main *maggie, const STR_String& sce return (Scene*) maggie->scene.first; } - +#endif void KX_BlenderSceneConverter::ConvertScene(const STR_String& scenename, class KX_Scene* destinationscene, @@ -175,7 +176,7 @@ void KX_BlenderSceneConverter::ConvertScene(const STR_String& scenename, class RAS_ICanvas* canvas) { //find out which physics engine - Scene *blenderscene = GetSceneForName2(m_maggie, scenename); + // Scene *blenderscene = GetSceneForName2(m_maggie, scenename); /*unused*/ e_PhysicsEngine physics_engine = UseSumo; |