diff options
Diffstat (limited to 'source/gameengine/Converter/KX_ConvertActuators.cpp')
-rw-r--r-- | source/gameengine/Converter/KX_ConvertActuators.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/gameengine/Converter/KX_ConvertActuators.cpp b/source/gameengine/Converter/KX_ConvertActuators.cpp index 695bf0c4dc8..05da38dd1af 100644 --- a/source/gameengine/Converter/KX_ConvertActuators.cpp +++ b/source/gameengine/Converter/KX_ConvertActuators.cpp @@ -180,7 +180,10 @@ void BL_ConvertActuators(const char* maggiename, bitLocalFlag.LinearVelocity = bool((obact->flag & ACT_LIN_VEL_LOCAL)!=0); bitLocalFlag.AngularVelocity = bool((obact->flag & ACT_ANG_VEL_LOCAL)!=0); bitLocalFlag.ServoControl = bool(obact->type == ACT_OBJECT_SERVO); + bitLocalFlag.CharacterMotion = bool(obact->type == ACT_OBJECT_CHARACTER); + bitLocalFlag.CharacterJump = bool((obact->flag & ACT_CHAR_JUMP)!=0); bitLocalFlag.AddOrSetLinV = bool((obact->flag & ACT_ADD_LIN_VEL)!=0); + bitLocalFlag.AddOrSetCharLoc = bool((obact->flag & ACT_ADD_CHAR_LOC)!=0); if (obact->reference && bitLocalFlag.ServoControl) { obref = converter->FindGameObject(obact->reference); |