diff options
Diffstat (limited to 'source/gameengine/Converter/KX_ConvertSensors.cpp')
-rw-r--r-- | source/gameengine/Converter/KX_ConvertSensors.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/Converter/KX_ConvertSensors.cpp b/source/gameengine/Converter/KX_ConvertSensors.cpp index a672e9cd9b8..fa9eb5317b9 100644 --- a/source/gameengine/Converter/KX_ConvertSensors.cpp +++ b/source/gameengine/Converter/KX_ConvertSensors.cpp @@ -50,7 +50,7 @@ #include "DNA_material_types.h" #include "DNA_sensor_types.h" #include "DNA_actuator_types.h" /* for SENS_ALL_KEYS ? this define is -probably misplaced */ + * probably misplaced */ /* end of blender include block */ #include "RAS_IPolygonMaterial.h" @@ -315,9 +315,9 @@ void BL_ConvertSensors(struct Object* blenderobject, bMouseSensor *bmouse = (bMouseSensor *)sens->data; /* There are two main types of mouse sensors. If there is - * no focus-related behavior requested, we can make do - * with a basic sensor. This cuts down memory usage and - * gives a slight performance gain. */ + * no focus-related behavior requested, we can make do + * with a basic sensor. This cuts down memory usage and + * gives a slight performance gain. */ SCA_MouseManager *eventmgr = (SCA_MouseManager*) logicmgr->FindEventManager(SCA_EventManager::MOUSE_EVENTMGR); |