diff options
Diffstat (limited to 'source/gameengine/Converter/KX_IpoConvert.cpp')
-rw-r--r-- | source/gameengine/Converter/KX_IpoConvert.cpp | 30 |
1 files changed, 7 insertions, 23 deletions
diff --git a/source/gameengine/Converter/KX_IpoConvert.cpp b/source/gameengine/Converter/KX_IpoConvert.cpp index 2793b8e9fdf..0ee99f5335b 100644 --- a/source/gameengine/Converter/KX_IpoConvert.cpp +++ b/source/gameengine/Converter/KX_IpoConvert.cpp @@ -91,41 +91,25 @@ SG_Controller *BL_CreateIPO(struct bAction *action, KX_GameObject* gameobj, KX_B Object* blenderobject = gameobj->GetBlenderObject(); - ipocontr->GetIPOTransform().SetPosition( - MT_Point3( - blenderobject->loc[0]/*+blenderobject->dloc[0]*/, - blenderobject->loc[1]/*+blenderobject->dloc[1]*/, - blenderobject->loc[2]/*+blenderobject->dloc[2]*/ - ) - ); - ipocontr->GetIPOTransform().SetEulerAngles( - MT_Vector3( - blenderobject->rot[0], - blenderobject->rot[1], - blenderobject->rot[2] - ) - ); - ipocontr->GetIPOTransform().SetScaling( - MT_Vector3( - blenderobject->size[0], - blenderobject->size[1], - blenderobject->size[2] - ) - ); + ipocontr->GetIPOTransform().SetPosition(MT_Point3(blenderobject->loc)); + ipocontr->GetIPOTransform().SetEulerAngles(MT_Vector3(blenderobject->rot)); + ipocontr->GetIPOTransform().SetScaling(MT_Vector3(blenderobject->size)); const char *rotmode, *drotmode; - switch(blenderobject->rotmode) - { + switch(blenderobject->rotmode) { case ROT_MODE_AXISANGLE: rotmode = "rotation_axis_angle"; drotmode = "delta_rotation_axis_angle"; + break; case ROT_MODE_QUAT: rotmode = "rotation_quaternion"; drotmode = "delta_rotation_quaternion"; + break; default: rotmode = "rotation_euler"; drotmode = "delta_rotation_euler"; + break; } BL_InterpolatorList *adtList= GetAdtList(action, converter); |