diff options
Diffstat (limited to 'source/gameengine/Converter/SConscript')
-rw-r--r-- | source/gameengine/Converter/SConscript | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Converter/SConscript b/source/gameengine/Converter/SConscript index 05ea01c902a..5f6e9df521b 100644 --- a/source/gameengine/Converter/SConscript +++ b/source/gameengine/Converter/SConscript @@ -6,8 +6,7 @@ defs = [] incs = '. #source/kernel/gen_system #intern/string #intern/guardedalloc' incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer' -incs += ' #intern/SoundSystem #intern/SoundSystem/include #intern/SoundSystem/openal' -incs += ' #intern/SoundSystem/dummy #intern/SoundSystem/intern #source/gameengine/Converter' +incs += ' #intern/audaspace/intern #source/gameengine/Converter' incs += ' #source/gameengine/BlenderRoutines #source/blender/imbuf' incs += ' #intern/moto/include #source/gameengine/Ketsji #source/gameengine/Ketsji/KXNetwork' incs += ' #source/blender/blenlib #source/blender/blenkernel #source/blender' @@ -20,8 +19,9 @@ incs += ' #source/gameengine/Network/LoopBackNetwork' incs += ' #source/blender/misc #source/blender/blenloader #source/blender/gpu' incs += ' #source/blender/windowmanager' incs += ' #source/blender/makesrna' +incs += ' #source/blender/ikplugin' incs += ' ' + env['BF_PYTHON_INC'] incs += ' ' + env['BF_BULLET_INC'] -env.BlenderLib ( 'bf_converter', sources, Split(incs), defs, libtype=['core','player'], priority=[305,50] ) +env.BlenderLib ( 'bf_converter', sources, Split(incs), defs, libtype=['core','player'], priority=[305,40], cxx_compileflags=env['BGE_CXXFLAGS']) |