diff options
Diffstat (limited to 'source/gameengine/Converter')
-rw-r--r-- | source/gameengine/Converter/KX_ConvertActuators.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Converter/KX_ConvertActuators.cpp b/source/gameengine/Converter/KX_ConvertActuators.cpp index e5e86cd4ee6..65290ae4f2c 100644 --- a/source/gameengine/Converter/KX_ConvertActuators.cpp +++ b/source/gameengine/Converter/KX_ConvertActuators.cpp @@ -412,7 +412,7 @@ void BL_ConvertActuators(const char* maggiename, // if sound shall be 3D but isn't mono, we have to make it mono! if (is3d) { - snd_sound = AUD_monoSound(snd_sound); + snd_sound = AUD_Sound_rechannel(snd_sound, AUD_CHANNELS_MONO); } } KX_SoundActuator* tmpsoundact = @@ -426,7 +426,7 @@ void BL_ConvertActuators(const char* maggiename, // if we made it mono, we have to free it if(snd_sound != sound->playback_handle && snd_sound != NULL) - AUD_unload(snd_sound); + AUD_Sound_free(snd_sound); tmpsoundact->SetName(bact->name); baseact = tmpsoundact; |