diff options
Diffstat (limited to 'source/gameengine/Converter')
-rw-r--r-- | source/gameengine/Converter/KX_ConvertSensors.cpp | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/source/gameengine/Converter/KX_ConvertSensors.cpp b/source/gameengine/Converter/KX_ConvertSensors.cpp index 538f9e2c833..acaf911c26e 100644 --- a/source/gameengine/Converter/KX_ConvertSensors.cpp +++ b/source/gameengine/Converter/KX_ConvertSensors.cpp @@ -260,14 +260,9 @@ void BL_ConvertSensors(struct Object* blenderobject, // this sumoObject is not deleted by a gameobj, so delete it ourself // later (memleaks)! float radius = blendernearsensor->dist; - PHY__Vector3 pos; const MT_Vector3& wpos = gameobj->NodeGetWorldPosition(); - pos[0] = (float)wpos[0]; - pos[1] = (float)wpos[1]; - pos[2] = (float)wpos[2]; - pos[3] = 0.f; bool bFindMaterial = false; - PHY_IPhysicsController* physCtrl = kxscene->GetPhysicsEnvironment()->CreateSphereController(radius,pos); + PHY_IPhysicsController* physCtrl = kxscene->GetPhysicsEnvironment()->CreateSphereController(radius,wpos); //will be done in KX_TouchEventManager::RegisterSensor() //if (isInActiveLayer) |