diff options
Diffstat (limited to 'source/gameengine/Converter')
-rw-r--r-- | source/gameengine/Converter/BL_BlenderDataConversion.cpp | 1 | ||||
-rw-r--r-- | source/gameengine/Converter/CMakeLists.txt | 8 | ||||
-rw-r--r-- | source/gameengine/Converter/KX_ConvertActuators.cpp | 6 |
3 files changed, 12 insertions, 3 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index af768050bb6..af114457663 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -1840,7 +1840,6 @@ static KX_GameObject *gameobject_from_blenderobject( { gameobj->SetLayer(ob->lay); gameobj->SetBlenderObject(ob); - gameobj->SetObjectColor(ob->col); /* set the visibility state based on the objects render option in the outliner */ if(ob->restrictflag & OB_RESTRICT_RENDER) gameobj->SetVisible(0, 0); } diff --git a/source/gameengine/Converter/CMakeLists.txt b/source/gameengine/Converter/CMakeLists.txt index 6cfd8c9b42b..c905b8634a0 100644 --- a/source/gameengine/Converter/CMakeLists.txt +++ b/source/gameengine/Converter/CMakeLists.txt @@ -30,7 +30,6 @@ set(INC ../../../intern/guardedalloc ../../../intern/container ../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer - ../../../intern/audaspace/intern ../../../source/gameengine/Converter ../../../source/gameengine/BlenderRoutines ../../../source/blender/imbuf @@ -113,4 +112,11 @@ if(WITH_BULLET) add_definitions(-DUSE_BULLET) endif() +if(WITH_AUDASPACE) + list(APPEND INC + ../../../intern/audaspace/intern + ) + add_definitions(-DWITH_AUDASPACE) +endif() + blender_add_lib(ge_converter "${SRC}" "${INC}" "${INC_SYS}") diff --git a/source/gameengine/Converter/KX_ConvertActuators.cpp b/source/gameengine/Converter/KX_ConvertActuators.cpp index 7da474241a0..51e0449a32e 100644 --- a/source/gameengine/Converter/KX_ConvertActuators.cpp +++ b/source/gameengine/Converter/KX_ConvertActuators.cpp @@ -43,7 +43,11 @@ #include "KX_BlenderSceneConverter.h" #include "KX_ConvertActuators.h" -#include "AUD_C-API.h" + +#ifdef WITH_AUDASPACE +# include "AUD_C-API.h" +#endif + // Actuators //SCA logiclibrary native logicbricks #include "SCA_PropertyActuator.h" |