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Diffstat (limited to 'source/gameengine/Expressions/ListValue.cpp')
-rw-r--r--source/gameengine/Expressions/ListValue.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Expressions/ListValue.cpp b/source/gameengine/Expressions/ListValue.cpp
index 4e048b1a875..2c8cffbef82 100644
--- a/source/gameengine/Expressions/ListValue.cpp
+++ b/source/gameengine/Expressions/ListValue.cpp
@@ -400,7 +400,7 @@ static PyObject *listvalue_buffer_concat(PyObject * self, PyObject * other)
// and CListValue concatenated to Python Lists
// and CListValue concatenated with another CListValue
- /* Shallow copy, dont use listval->GetReplica(), it will screw up with KX_GameObjects */
+ /* Shallow copy, don't use listval->GetReplica(), it will screw up with KX_GameObjects */
CListValue* listval_new = new CListValue();
if (PyList_Check(other))
@@ -428,7 +428,7 @@ static PyObject *listvalue_buffer_concat(PyObject * self, PyObject * other)
}
if (error) {
- listval_new->Resize(numitems_orig+i); /* resize so we dont try release NULL pointers */
+ listval_new->Resize(numitems_orig+i); /* resize so we don't try release NULL pointers */
listval_new->Release();
return NULL; /* ConvertPythonToValue above sets the error */
}
@@ -446,7 +446,7 @@ static PyObject *listvalue_buffer_concat(PyObject * self, PyObject * other)
numitems = otherval->GetCount();
/* copy the first part of the list */
- listval_new->Resize(numitems_orig + numitems); /* resize so we dont try release NULL pointers */
+ listval_new->Resize(numitems_orig + numitems); /* resize so we don't try release NULL pointers */
for (i=0;i<numitems_orig;i++)
listval_new->SetValue(i, listval->GetValue(i)->AddRef());