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Diffstat (limited to 'source/gameengine/Expressions/PyObjectPlus.cpp')
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp
index a35cb4f9f69..6bb2f039b5c 100644
--- a/source/gameengine/Expressions/PyObjectPlus.cpp
+++ b/source/gameengine/Expressions/PyObjectPlus.cpp
@@ -145,7 +145,7 @@ PyObject *PyObjectPlus::py_base_repr(PyObject *self) // This should be the ent
}
-PyObject * PyObjectPlus::py_base_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
+PyObject *PyObjectPlus::py_base_new(PyTypeObject *type, PyObject *args, PyObject *kwds)
{
PyTypeObject *base_type;
PyObjectPlus_Proxy *base = NULL;
@@ -270,7 +270,7 @@ PyAttributeDef PyObjectPlus::Attributes[] = {
-PyObject* PyObjectPlus::pyattr_get_invalid(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
+PyObject *PyObjectPlus::pyattr_get_invalid(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
return PyBool_FromLong(self_v ? 0:1);
}
@@ -303,7 +303,7 @@ PyObject *PyObjectPlus::py_get_attrdef(PyObject *self_py, const PyAttributeDef *
ptr += attrdef->m_offset;
if (attrdef->m_length > 1)
{
- PyObject* resultlist = PyList_New(attrdef->m_length);
+ PyObject *resultlist = PyList_New(attrdef->m_length);
for (unsigned int i=0; i<attrdef->m_length; i++)
{
switch (attrdef->m_type) {
@@ -420,7 +420,7 @@ PyObject *PyObjectPlus::py_get_attrdef(PyObject *self_py, const PyAttributeDef *
#ifdef USE_MATHUTILS
return Vector_CreatePyObject(val, attrdef->m_imax, Py_NEW, NULL);
#else
- PyObject* resultlist = PyList_New(attrdef->m_imax);
+ PyObject *resultlist = PyList_New(attrdef->m_imax);
for (unsigned int i=0; i<attrdef->m_imax; i++)
{
PyList_SET_ITEM(resultlist,i,PyFloat_FromDouble(val[i]));
@@ -437,10 +437,10 @@ PyObject *PyObjectPlus::py_get_attrdef(PyObject *self_py, const PyAttributeDef *
#ifdef USE_MATHUTILS
return Matrix_CreatePyObject(val, attrdef->m_imin, attrdef->m_imax, Py_WRAP, NULL);
#else
- PyObject* collist = PyList_New(attrdef->m_imin);
+ PyObject *collist = PyList_New(attrdef->m_imin);
for (unsigned int i=0; i<attrdef->m_imin; i++)
{
- PyObject* col = PyList_New(attrdef->m_imax);
+ PyObject *col = PyList_New(attrdef->m_imax);
for (unsigned int j=0; j<attrdef->m_imax; j++)
{
PyList_SET_ITEM(col,j,PyFloat_FromDouble(val[j]));
@@ -460,7 +460,7 @@ PyObject *PyObjectPlus::py_get_attrdef(PyObject *self_py, const PyAttributeDef *
val->getValue(fval);
return Vector_CreatePyObject(fval, 3, Py_NEW, NULL);
#else
- PyObject* resultlist = PyList_New(3);
+ PyObject *resultlist = PyList_New(3);
for (unsigned int i=0; i<3; i++)
{
PyList_SET_ITEM(resultlist,i,PyFloat_FromDouble((*val)[i]));
@@ -1100,7 +1100,7 @@ int PyObjectPlus::py_set_attrdef(PyObject *self_py, PyObject *value, const PyAtt
}
if (undoBuffer)
free(undoBuffer);
- return 0;
+ return 0;
}
@@ -1139,7 +1139,7 @@ PyObject *PyObjectPlus::NewProxyPlus_Ext(PyObjectPlus *self, PyTypeObject *tp, v
if (!self)
{
// in case of proxy without reference to game object
- PyObject* proxy = reinterpret_cast<PyObject *>PyObject_NEW( PyObjectPlus_Proxy, tp);
+ PyObject *proxy = reinterpret_cast<PyObject *>PyObject_NEW( PyObjectPlus_Proxy, tp);
BGE_PROXY_PYREF(proxy) = false;
BGE_PROXY_PYOWNS(proxy) = py_owns;
BGE_PROXY_REF(proxy) = NULL;